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We interviewed Dominick John, Lead Developer behind Project Shadowglass, the "impossible" 3D pixel art immersive sim inspired by Thief and Daggerfall. We talked about his art pipeline, the flexibility of Godot, and more:
12,703 görüntüleme • 5 ay önce •via X (Twitter)
3 Yorum

Sinnoware 🔶 Immersive Sim5 ay önce
@dominickjohn This is honestly impressive!

80 LEVEL5 ay önce
@dominickjohn The whole game looks like a fantasy realized, for sure.

Bunker3 ay önce
@dominickjohn this barmaid not having big boobs is a shame :P


