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We interviewed Dominick John, Lead Developer behind Project Shadowglass, the "impossible" 3D pixel art immersive sim inspired by Thief and Daggerfall. We talked about his art pipeline, the flexibility of Godot, and more:

12,601 Aufrufe • vor 3 Monaten •via X (Twitter)

3 Kommentare

Profilbild von Sinnoware 🔶 Immersive Sim
Sinnoware 🔶 Immersive Simvor 3 Monaten

@dominickjohn This is honestly impressive!

Profilbild von 80 LEVEL
80 LEVELvor 3 Monaten

@dominickjohn The whole game looks like a fantasy realized, for sure.

Profilbild von Bunker
Bunkervor 1 Monat

@dominickjohn this barmaid not having big boobs is a shame :P

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