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We interviewed Dominick John, Lead Developer behind Project Shadowglass, the "impossible" 3D pixel art immersive sim inspired by Thief and Daggerfall. We talked about his art pipeline, the flexibility of Godot, and more:
12,601 views • 3 months ago •via X (Twitter)
3 Comments

Sinnoware 🔶 Immersive Sim3 months ago
@dominickjohn This is honestly impressive!

80 LEVEL3 months ago
@dominickjohn The whole game looks like a fantasy realized, for sure.

Bunker1 month ago
@dominickjohn this barmaid not having big boobs is a shame :P



