Loading video...

Video Failed to Load

Go Home

We interviewed Dominick John, Lead Developer behind Project Shadowglass, the "impossible" 3D pixel art immersive sim inspired by Thief and Daggerfall. We talked about his art pipeline, the flexibility of Godot, and more:

12,326 views • 2 months ago •via X (Twitter)

0 Comments

No comments available

Comments from the original post will appear here

Related Videos