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We interviewed Dominick John, Lead Developer behind Project Shadowglass, the "impossible" 3D pixel art immersive sim inspired by Thief and Daggerfall. We talked about his art pipeline, the flexibility of Godot, and more:
12,601 просмотров • 3 месяцев назад •via X (Twitter)
Комментарии: 3

Sinnoware 🔶 Immersive Sim3 месяцев назад
@dominickjohn This is honestly impressive!

80 LEVEL3 месяцев назад
@dominickjohn The whole game looks like a fantasy realized, for sure.

Bunker1 месяц назад
@dominickjohn this barmaid not having big boobs is a shame :P



