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We interviewed Dominick John, Lead Developer behind Project Shadowglass, the "impossible" 3D pixel art immersive sim inspired by Thief and Daggerfall. We talked about his art pipeline, the flexibility of Godot, and more:
12,601 görüntüleme • 3 ay önce •via X (Twitter)
3 Yorum

Sinnoware 🔶 Immersive Sim3 ay önce
@dominickjohn This is honestly impressive!

80 LEVEL3 ay önce
@dominickjohn The whole game looks like a fantasy realized, for sure.

Bunker1 ay önce
@dominickjohn this barmaid not having big boobs is a shame :P



