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We just launched OpenUSD support on the Hugging Face Hub 🎉 Yesterday, NVIDIA Omniverse put 2,500+ SimReady assets on the Hub. Forklifts, robot arms, engines, hospital equipment, all OpenUSD. You can also search the whole library in plain English
401,278 次观看 • 22 天前 •via X (Twitter)
19 条评论

The viewer is open source. It does USD composition in Rust compiled to WASM and renders with three.js, so you can use it in your own app.

Here's the docs and a collection of some of my favorite USD datasets so far

@huggingface @nvidiaomniverse 2,500+ physically accurate OpenUSD assets with plain English search?? OH YES. I'm already grabbing the robot arms for workcell sim before I print a single bracket.

@huggingface @nvidiaomniverse 😊

@huggingface @nvidiaomniverse Thank you, this is gonna make searching for them so much easier

@huggingface @nvidiaomniverse 🙌🤗

@huggingface @nvidiaomniverse so excellent !!

@huggingface @nvidiaomniverse thank you!!

@huggingface @nvidiaomniverse @grok Explain this to be simply

The browser preview makes this feel much more approachable. Being able to search for an asset in plain English and inspect it right there is a lovely workflow. Really glad the viewer is open source too.

@huggingface @nvidiaomniverse Nice 👍

“Ready for what?” feels worth showing beside the preview. NVIDIA’s write-up explains why layout planning and contact physics need different asset properties; finding the right-looking object is only half the search.

@huggingface @nvidiaomniverse sent you a dm about a founder building simready openusd assets for robotics teams i can intro you to

@huggingface @nvidiaomniverse super cool

@huggingface @nvidiaomniverse That’s is going to make it real soon in Pascal Editor

@huggingface @nvidiaomniverse I was really confused because I thought USD here was saying "United States Dollars" and I couldn't figure out why it would need to be "Open" and what that had to do with 3D models.

@huggingface @nvidiaomniverse haha yeah it can look confusing

@huggingface @nvidiaomniverse I love it!

@huggingface @nvidiaomniverse @grok what is the utility for this?

