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We know sometimes it's difficult to tell how Arco combat works, so I made a small combat demonstration talking about some strategies you can adopt in the game✨ If this helps and you are interested in trying it out, there's a free demo on Steam for you to play 😊

28,317 Aufrufe • vor 1 Jahr •via X (Twitter)

8 Kommentare

Profilbild von Bibiki🎧
Bibiki🎧vor 1 Jahr

Steam:

Profilbild von Poltergasm (✘)
Poltergasm (✘)vor 1 Jahr

One of my favourite things was using hazards to take out enemies, like exploding cacti, things that pop out of the ground, dynamite, etc. It's just so satisfying luring them into traps

Profilbild von comatthew6
comatthew6vor 1 Jahr

Hey Bibiki, I just finished the game last night. Good stuff, I left a review on steam as well. Is there any impetus to align the hitboxes more properly with the areas shown on screen? So often I would position myself just out of range just to get hit anyways.

Profilbild von Bibiki🎧
Bibiki🎧vor 1 Jahr

Thanks for playing the game! What skill/attack/object are you talking about exactly? Thanks! 🙏

Profilbild von Tarwin Stroh-Spijer
Tarwin Stroh-Spijervor 1 Jahr

Ah. Good reminder to be using curved paths !

Profilbild von Javier Vasquez
Javier Vasquezvor 1 Jahr

Loved the game. Finished it today

Profilbild von dog in a coat with a human face
dog in a coat with a human facevor 1 Jahr

Honestly I think the combat being semi real time turned off a lot of people from playing this. While it looks innovative, and likely is, it also looks frustrating in a not so fun way. Also agree that this type of game benefits from hindsight being made a roguelite.

Profilbild von Bibiki🎧
Bibiki🎧vor 1 Jahr

😏

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