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We present MotionStream — real-time, long-duration video generation that you can interactively control just by dragging your mouse. All videos here are raw, real-time screen captures without any post-processing. Model runs on a single H100 at 29 FPS and 0.4s latency.

99,145 просмотров • 10 месяцев назад •via X (Twitter)

Комментарии: 38

Фото профиля Xun Huang
Xun Huang10 месяцев назад

It feels totally different when video models actually become real-time interactive. Drag the mouse, and the cup instantly moves with it, and the water follows. You’re not just watching a video anymore, you’re playing with it.

Фото профиля Xun Huang
Xun Huang10 месяцев назад

We achieve this by first fine-tuning a video diffusion model conditioned on point track motions. We then apply Self-Forcing style causal distillation to post-train it into a real-time interactive model. To reduce error accumulation of long video generation, we apply attention sink during the training and inference. For maximum speed in real-time scenario, we incorporate several additional design optimizations: - Efficient encoding of track conditions via simple sinusoidal encoding and input-channel concatenation - Local, sliding-window causal attention - Lightweight VAE decoder

Фото профиля Xun Huang
Xun Huang10 месяцев назад

Using point tracks as a unified motion representation allows us to control not only the object motion but also the camera, all in real time. We use monocular depth estimation to lift the input image into 3D and uniformly sample 3D points. Then, as the virtual camera moves, we project each 3D point into the new view to create 2D motion trajectories.

Фото профиля Xun Huang
Xun Huang10 месяцев назад

It supports real-time video editing. Given an input video stream, we first edit the initial frame. We can estimates point tracks from the incoming video in real time. MotionStream then generates the output on the fly, conditioned on the edited initial frame and tracked points.

Фото профиля Xun Huang
Xun Huang10 месяцев назад

Work led by Joonghyuk Shin (@jhshin2000), and done with wonderful collaborators @zhengqi_li @rzhang88 @junyanz89 Jaesik Park @elishechtman Arxiv: Check out our project page for more details!

Фото профиля Learn to use AI
Learn to use AI10 месяцев назад

is open source, github ?

Фото профиля davidsong
davidsong10 месяцев назад

This is phenomenal. @twominutepapers you've gotta see this if you haven't already

Фото профиля Tianpei Gu
Tianpei Gu10 месяцев назад

Does attention sink solve the memory issue in long videos? Like if the same object is completely out of frame then come back later does the model can still generate the correct object?

Фото профиля Xun Huang
Xun Huang10 месяцев назад

The model does not really have long-term memory because we are using local attention. Objects in the middle will not be remembered. The architecture design is more suitable for manipulating the same object/scene than world exploration.

Фото профиля Tianpei Gu
Tianpei Gu10 месяцев назад

Got it, thanks for the reply! Attention sink looks really interesting here so I just wonder if dynamic attention sink would work, like discussed in the future work. This work is really cool!

Фото профиля Zhengzhong Tu
Zhengzhong Tu10 месяцев назад

when to release🤨

Фото профиля deathbycasio
deathbycasio10 месяцев назад

One issue I can see straight away is the off screen aspects, like hands in this example, are not 'generated' That would be a bit of an issue.

Фото профиля Xun Huang
Xun Huang10 месяцев назад

Right I think this is mostly limited by tha capability of the base model - below is another failure case. But we do observe that better base model can fix it, and models are progressing fast!

Фото профиля Rhumple
Rhumple10 месяцев назад

Found a typo 👍

Фото профиля H5
H510 месяцев назад

That's insanely cool!

Фото профиля MetaDJ
MetaDJ10 месяцев назад

Awesome ✨

Фото профиля Avery Superpowers
Avery Superpowers10 месяцев назад

29 FPS on a single H100 is efficient. What’s the resolution limit for real-time playback?

Фото профиля DON'T BAN ME
DON'T BAN ME10 месяцев назад

直接控制图像,这不就离用AI玩游戏越来越近了嘛

Фото профиля Dennis, Founder @Tixu 🎟️ |
Dennis, Founder @Tixu 🎟️ |10 месяцев назад

Could I generate an Avatar out of it that respondieren to Text, and add an lypsinc Model over it?

Фото профиля bald spamton real
bald spamton real10 месяцев назад

what the shit

Фото профиля Saleh Abdulaziz
Saleh Abdulaziz10 месяцев назад

Good stuff

Фото профиля FCG Studio
FCG Studio10 месяцев назад

Oh that's fancy!! Nice

Фото профиля RyanOnTheInside
RyanOnTheInside10 месяцев назад

lets gooo! this is awesome

Фото профиля Philip Bankier
Philip Bankier10 месяцев назад

very cool!

Фото профиля database__error
database__error10 месяцев назад

@TomLikesRobots A link to site would be really useful rather than reading multiple threads and unable to find but interesting reading

Фото профиля Zefan Cai
Zefan Cai10 месяцев назад

Any plan to open-source?

Фото профиля Frank “Mr. Four” Tarangelo
Frank “Mr. Four” Tarangelo10 месяцев назад

Unbelievable work

Фото профиля たくろう
たくろう10 месяцев назад

Borderline sci‑fi, can't wait to try it

Фото профиля timedoctor.eth
timedoctor.eth10 месяцев назад

Looks promising!

Фото профиля Eric
Eric10 месяцев назад

Congratulations! Great to see this work being published.

Фото профиля Mykhailo Sorochuk
Mykhailo Sorochuk10 месяцев назад

This takes interactivity to another level. Instant feedback with real-time control is a game changer for video generation.

Фото профиля DON'T BAN ME
DON'T BAN ME10 месяцев назад

这不就离用AI玩游戏越来越近了嘛

Фото профиля vfxpro88.Ξth
vfxpro88.Ξth10 месяцев назад

Excellent work!

Фото профиля Mattias Johansson
Mattias Johansson10 месяцев назад

C an you have image input too?

Фото профиля Xun Huang
Xun Huang10 месяцев назад

Yes it's already conditioned on the initial frame.

Фото профиля Alexi Derkatsch
Alexi Derkatsch10 месяцев назад

Animation will become a bespoke talent of the old world

Фото профиля Ben
Ben10 месяцев назад

Incredible work and awesome presentation!

Фото профиля Mattias Johansson
Mattias Johansson10 месяцев назад

Wow 🤯

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