Загрузка видео...

Не удалось загрузить видео

На главную

WE SOLVED THE DOTS CODE; IT'S VIVALDI BUT THEY'VE CHANGED THE TIMING SO YOU HAVE TO LOOK AT HOW THE SYNCOPATION IS DIFFERENT FROM VIVALDI'S ORIGINAL SCORE AND THEN TAKE THE DIFFERENCE INTO ACCOUNT (SUBTRACTION INDICATED BY THE ORIGINAL MARATHON TWEET IN CONTRAST TO THEIR SEVERAL PREVIOUS TWEETS WITHOUT...

389,370 просмотров • 1 год назад •via X (Twitter)

Комментарии: 9

Фото профиля IceBurgZ
IceBurgZ1 год назад

Sometimes i think im going crazy then I see this and realize I'm fine!

Фото профиля Dan Ryder - primedefi.com
Dan Ryder - primedefi.com1 год назад

Are your assets working for you 24/7? In DeFi, every token can generate returns through liquidity pools, staking, or yield farming. Whether markets are bullish or bearish, passive income strategies can keep your portfolio growing. What’s your go-to method for earning consistent yield?

Фото профиля watter
watter1 год назад

this is so fucking cool man

Фото профиля herbie
herbie1 год назад

holy banger

Фото профиля Char
Char1 год назад

glad you're having a good weekend Milo

Фото профиля Protostar (BLOOD IN THE WATER!!)
Protostar (BLOOD IN THE WATER!!)1 год назад

it was a pleasure cooking this beat for you

Фото профиля CourtSoul
CourtSoul1 год назад

Here before the titties up guy

Фото профиля Wildcat
Wildcat1 год назад

They cannot defeat the best cipher solver in bo3

Фото профиля BigJager
BigJager1 год назад

All for a game that isn't out yet

Похожие видео

If you take a movement to unpack this visualization... You'll see how it simply breaks down how reality works. At frame 0 you have a static image. Everything is one, this is the monad. As soon as you hit frame 1 there is movement, there is change. Now you have two states, moving, or static. When Nikola Tesla says you can explain everything in frequency and vibration. The difference between frame 0 and 1, is vibration. The difference between movement and no movement. This is like binary logic we use in code which is made up of 0's and 1's. After frame 1, is when frequency emerges. Because the difference between frame 1 and all frames after is about how fast is the vibration/movement happening. If we skip forward to frame 50... You have a shape that begins to emerge, this is the 8 dots, then the 6 dots. Notice how unstable it is, it's 8 dots, then 6, then a moment with 4 in a rectangle These shapes are emergent properties. The first two emergent properties after the monad was vibration and frequency. Next comes shape (i'm skipping over rotation and direction). These shapes of dots can only exist when you have frequency and rotation. This frequency and rotation creates vortex energy. It's the same energy that things like your chakras use. Or the same energy we harness in devices like engines, airplanes, fans, blenders, hard drives, etc. It's also the same vortex energy you'll see in a tornado or hurricane. They are powered because they harness rotation and frequency(change/movement). Going back to the video, notice that it is inside the entire shape, the internal structure is manifesting before the external structure does. Then around frame 60 the hexagon of circles begins to rotate. First it was the two dots that moved and now it's a complex shape that is coming to life. This is a higher dimension (or lower depending on how you look at it) manifesting into existence. The internal state is "awakening" and experiencing it's own change like what happened to the whole shape in the first frames. But it is unstable. That's why it doesn't persist for long. If you think of the 8 dots being the octahedron, they map to the element of air. Air is in the material world, but it is not something you can see. The brief moments the 8 dots are visible is similar to that effect. They are only experienceable between a small frequency band of frames. Now here's where stability begins to appear in the internal structure. This is when the 4 dots appear. You'll see that the four dots, the square, is stable and persists the most visibly for the most amount of frames. The square represents earth in the platonic solids to elements mapping. Earth, is material, it's stable. We build our buildings in squares and with earth because it is a solid shape to build on. This visualization shows you why. Across different vibrations (frame rates) it can self sustain. Between this point and frame 180, you'll see a new emergent property. Which is depth. A new dimension is introduced at around frame 90 but really becomes visible at around frame 110. You can see a foreground and background. There is the shape of the dots, but also the triskellion wave happening in the background. Let's jump to frame 180. Notice how it is the same as frame 0 except... It's flashing. If you were paying attention, you'll notice you could see flashing at frame 90 and frame 120, but they didn't persist for long. At around 150 it started to reach stability and 180 it was solidified. Between frames 150 and 180 there is flashing, but the image is still moving. Only for a brief moment at frame 180 is the movement frozen and the flashing persists. Think of that like your computer screen. It's what your screen is doing right now as you read this. Even tho the text isn't moving, the screen is flashing at 60 or 120hz. The images appear on your device because this flashing brings things to life. The entire material realm and your physical body right now, is doing the same thing. While you look solid... You're flashing in and out of existence at very high frequencies. You can look at frame 180 and frame 0 as the same essence but it is the mid point between an octave change. In the video, the ying and yang was vertical, now it is horizontal. This is a phase shift. If you notice at exactly frame 180, the rotation freezes and then the direction of rotation changes. The process then repeats all the way to frame 360 but in the opposite sequence. Once it reaches frame 360, that is an octave change and the process repeats. Each time you repeat the process is a layering of the same patterns into higher octaves. This is the same as your chakras or how other things work. They are like russian nesting dolls where every octave is layering onto the next. The complexity of your body is a layering of basic principles that emerged in earlier stages. Your organs are built of systems that are built with cells that are built with proteins that are built with atoms and so on. The atoms, work just like your body at a basic level. Your body works just like the galaxies. At each level you'll have the same pattern. This is where the idea "As Above, So Below" from. The monad, splits in two, and so on and so on. One cell, splits into two through mitosis in the same logic. We could spend all day going through examples of how biology, physics, spirituality, etc. aren't really different. They are just categories that we use to dissect these frequencies and octaves of energy but they only start paying attention within the confines of materialism. The problem is, none of the sciences start at the root patterns. Because that is reserved for religion or spirituality. It's too woo-woo to take seriously so it's dismissed. And because of that... We're left ignorant on the simple explanations for how things work. Now you need some expert with tools you don't have access to in order to explain things. When you could be understanding them without the tools. The Yin and Yang symbol in this video is 3,000 years old. It's simple. Yet I just showed you how it explains deeper layers of reality.

Jamal ☯︎ 🔆🧘🏽🧠

13,149 просмотров • 3 месяцев назад

I've recreated the original Halo 2 credits in-engine for Halo 2: REBALANCE!! MCC Halo 2 doesn't show the original credits by default, instead just skipping to the post-credits scene. So I took it upon myself to give everyone who contributed the recognition they deserve! Not pre-rendered, fully recreated by hand from scratch based off eyesight alone. Yes, it was exactly as tedious as it sounds. I originally planned to just import the original video, but it turns out the Bink (pre-rendered video) player for MCC Halo 2 is broken, so I had to manually set up dozens of slides and effects as textures/models in-game. At 4K resolution too, so even higher quality than the original! Slide transitions and effects are all handled via game script and like a million different object function variables. I'd then time each slide/transition so that it all matches the original video. It fits right in exactly where it should, between "Finishing this fight" and the Cortana/Gravemind scene. It's a massive shame that the original credits for not just Halo 2, but ALL the games in MCC are missing. People spent years of their lives working on these games and are probably proud of their work, only to have the modern versions of them move their credits to a website that 99% of players won't see (and won't even work offline!). I couldn't imagine how frustrating it must be to have worked on these games and not get any recognition. So, at least for Halo 2: REBALANCE, the original developers, voice actors, and everyone else involved can get their due credit.

GoldAthena 💜 (VTuber Arc)

42,912 просмотров • 5 месяцев назад