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Weapons thread. I think future Halo games should default to these weapon models going forward: DMR

45,549 views • 1 year ago •via X (Twitter)

10 Comments

🇹🇭ringoid 🦐's profile picture
🇹🇭ringoid 🦐1 year ago

BR

🇹🇭ringoid 🦐's profile picture
🇹🇭ringoid 🦐1 year ago

AR the classic AR design is superior to the Reach model. it’s not even close. Even if it looks a bit oddly scaled in Infinite, it’s superior to the base model.

🇹🇭ringoid 🦐's profile picture
🇹🇭ringoid 🦐1 year ago

Commando Rifle The base model was always a bit generic in its design. It’s grown on me since, but this design is far more in-line with traditional Halo art direction.

Beefy's profile picture
Beefy1 year ago

If I may recommend an addition to this thread

🇹🇭ringoid 🦐's profile picture
🇹🇭ringoid 🦐1 year ago

Big agree.

Deathbyautopsy's profile picture
Deathbyautopsy1 year ago

I will never understand why they insisted on giving the DMR a Garand Ping for the sound of the mag running out when, A: that's not how that works, this thing doesn't have an en bloc clip being flung out, and B: you can't even hear that lmfao

🇹🇭ringoid 🦐's profile picture
🇹🇭ringoid 🦐1 year ago

I don’t like all the ballistic weapons having that mechanical clicking noise as the magazine runs out. It would only make some sense if it was on the last round as the bolt locks open, but as of rn it sounds like ass. Treyarch COD games do this too and it sucks.

Giovanni Yulummikatti's profile picture
Giovanni Yulummikatti1 year ago

That looks awesome, I totally agree on that idea and would love to see it in action’

Krash's profile picture
Krash1 year ago

Future games need this. And a deeper look at weapons in general. The game needs a combat update. And I don’t mean halo 5. You gotta keep it halo but also actually feel like a Spartan. Halo 3 was cool but it’s time for the Spartans to not move like that.

TomWolf(05)'s profile picture
TomWolf(05)1 year ago

Since it’s called the bandit I prefer calling it the BMR.

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