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Welcome to ReneVerse. We are the world’s most scalable solution offering smart & immersive in-game ads for a better gaming experience. In this thread, we’ll show you how our tech transforms any in-game surface/object into valuable ad space — without disrupting gameplay. Let’s dive in. 🔮 🧵 [1/many]

47,799 Aufrufe • vor 1 Jahr •via X (Twitter)

10 Kommentare

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ReneVersevor 1 Jahr

2/ Traditional in-game ads are a problem. They're difficult to integrate, and even when done properly, they disrupt gameplay and frustrate players. This leads to player churn, revenue loss for developers, and poor brand attitude. So how do we fix this?

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3/ Smart & Immersive Ads Unlike intrusive ads, our in-game ads blend seamlessly into the game environment. From Ad Surfaces to Branded Assets, our ad formats prioritize player immersion, helping to drive sustainable revenue. 🪄 Here's how it works.

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ReneVersevor 1 Jahr

4/ Immersion at Scale The foundation of our tech are ads that appear on virtual panels we call Ad Surfaces. 🖼️ Ad Surfaces connect to our API and dynamically serve image/video content from brands and ad networks, making it highly scalable. The result - an immersive ad-viewing experience that feels like the real world, just like these stadium sponsor placements in @RealCricket20. 🏏

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ReneVersevor 1 Jahr

5/ Revolutionizing In-Game Product Placement A new format we've pioneered are Branded Virtual Objects (BVO) — dynamic 2D/3D in-game objects that can be dynamically deployed across games, taking any form: cars, weapons, clothing, or more. In effect, it's not just product placement. It's the marriage of brand presence with core gameplay elements at scale. 🚗

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ReneVersevor 1 Jahr

6/ Built to Adapt Both of these formats work well in various game genres — whether it's a AAA shooter or a casual mobile game. With a low-code SDK, developers have easy tools to monetize their games with brand presence without compromising gameplay quality. 🎮

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ReneVersevor 1 Jahr

7/ Redefining In-Game Ads with Web3 Beyond the technical tooling, we're also innovating the in-game advertising economy. With our revenue-sharing model, players capture a share of the ad revenue by simply seeing ads and generating impressions. In the future, Ad Surface ownership is also an opportunity for player upside, allowing players to own and monetize in-game advertising real estate.

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ReneVersevor 1 Jahr

8/ Proven Results, Massive Reach ReneVerse has served over 1.7B ad impressions—all without disrupting gameplay. These ads boost brand visibility while improving player retention. Including 800,000+ impressions on Ancient8 and 360,000+ on SKALE, we’ve already begun to deliver at scale. 🚀

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Justinvor 1 Jahr

LFG

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OBS Worldvor 1 Jahr

Looking forward to test out in our new releases 🚀🚀

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STR8FIREvor 1 Jahr

🔥🔥🔥🚀🚀🚀

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