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Well, this is awkward..

613,682 次观看 • 2 年前 •via X (Twitter)

9 条评论

Dylan - Also @dylanpdx.🦋.social 的头像
Dylan - Also @dylanpdx.🦋.social2 年前

I was planning to finish this enough to show off a demo this weekend, oh well!

MAILBOX 的头像
MAILBOX2 年前

I’m even more excited now

Phantom Arcade 🆖 的头像
Phantom Arcade 🆖2 年前

atmosphere and intuitive controls ooooooohhhh the atmosphere and intuitive controls!

Makerk6 的头像
Makerk62 年前

While MB64 looks like a well polished game, easy to understand and running on a real console, the one you’re making seems to let the player be more creative with the level structure.MB64 only allows cube, and small triangles, but yours allows anything, you really should continue!

Rovertronic 的头像
Rovertronic2 年前

I'd honestly continue work on this! This seems to be similar to how Kaze Emanuar designed his original Super Mario 64 Maker project, since you could rotate and scale terrain parts in his. My project is designed around grid-aligned geometry. It's like Minecraft vs Roblox Studio.

Acrylic 的头像
Acrylic2 年前

Hey don't feel Demotivated, more creative tools are Better than not enough. and It gives another Point of View for SM64 Level Creation

Burnacc7 的头像
Burnacc72 年前

oh boy! two cakes! (I like the look of yours better, please keep dev'ing it) 🥺

Fighter_Builder 的头像
Fighter_Builder2 年前

I think both of these projects are great for different reasons! I feel like I'd personally prefer the freeform approach of this one tbh

Razor-Blade ❼ 的头像
Razor-Blade ❼2 年前

My brain went straight to Mario takes a piss when you selected the goomba

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