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Well, this is awkward..

613,682 Aufrufe • vor 2 Jahren •via X (Twitter)

9 Kommentare

Profilbild von Dylan - Also @dylanpdx.🦋.social
Dylan - Also @dylanpdx.🦋.socialvor 2 Jahren

I was planning to finish this enough to show off a demo this weekend, oh well!

Profilbild von MAILBOX
MAILBOXvor 2 Jahren

I’m even more excited now

Profilbild von Phantom Arcade 🆖
Phantom Arcade 🆖vor 2 Jahren

atmosphere and intuitive controls ooooooohhhh the atmosphere and intuitive controls!

Profilbild von Makerk6
Makerk6vor 2 Jahren

While MB64 looks like a well polished game, easy to understand and running on a real console, the one you’re making seems to let the player be more creative with the level structure.MB64 only allows cube, and small triangles, but yours allows anything, you really should continue!

Profilbild von Rovertronic
Rovertronicvor 2 Jahren

I'd honestly continue work on this! This seems to be similar to how Kaze Emanuar designed his original Super Mario 64 Maker project, since you could rotate and scale terrain parts in his. My project is designed around grid-aligned geometry. It's like Minecraft vs Roblox Studio.

Profilbild von Acrylic
Acrylicvor 2 Jahren

Hey don't feel Demotivated, more creative tools are Better than not enough. and It gives another Point of View for SM64 Level Creation

Profilbild von Burnacc7
Burnacc7vor 2 Jahren

oh boy! two cakes! (I like the look of yours better, please keep dev'ing it) 🥺

Profilbild von Fighter_Builder
Fighter_Buildervor 2 Jahren

I think both of these projects are great for different reasons! I feel like I'd personally prefer the freeform approach of this one tbh

Profilbild von Razor-Blade ❼
Razor-Blade ❼vor 2 Jahren

My brain went straight to Mario takes a piss when you selected the goomba

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