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Well, this is awkward..

613,682 просмотров • 2 лет назад •via X (Twitter)

Комментарии: 9

Фото профиля Dylan - Also @dylanpdx.🦋.social
Dylan - Also @dylanpdx.🦋.social2 лет назад

I was planning to finish this enough to show off a demo this weekend, oh well!

Фото профиля MAILBOX
MAILBOX2 лет назад

I’m even more excited now

Фото профиля Phantom Arcade 🆖
Phantom Arcade 🆖2 лет назад

atmosphere and intuitive controls ooooooohhhh the atmosphere and intuitive controls!

Фото профиля Makerk6
Makerk62 лет назад

While MB64 looks like a well polished game, easy to understand and running on a real console, the one you’re making seems to let the player be more creative with the level structure.MB64 only allows cube, and small triangles, but yours allows anything, you really should continue!

Фото профиля Rovertronic
Rovertronic2 лет назад

I'd honestly continue work on this! This seems to be similar to how Kaze Emanuar designed his original Super Mario 64 Maker project, since you could rotate and scale terrain parts in his. My project is designed around grid-aligned geometry. It's like Minecraft vs Roblox Studio.

Фото профиля Acrylic
Acrylic2 лет назад

Hey don't feel Demotivated, more creative tools are Better than not enough. and It gives another Point of View for SM64 Level Creation

Фото профиля Burnacc7
Burnacc72 лет назад

oh boy! two cakes! (I like the look of yours better, please keep dev'ing it) 🥺

Фото профиля Fighter_Builder
Fighter_Builder2 лет назад

I think both of these projects are great for different reasons! I feel like I'd personally prefer the freeform approach of this one tbh

Фото профиля Razor-Blade ❼
Razor-Blade ❼2 лет назад

My brain went straight to Mario takes a piss when you selected the goomba

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