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Well, this is awkward..

613,682 görüntüleme • 2 yıl önce •via X (Twitter)

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Dylan - Also @dylanpdx.🦋.social profil fotoğrafı
Dylan - Also @dylanpdx.🦋.social2 yıl önce

I was planning to finish this enough to show off a demo this weekend, oh well!

MAILBOX profil fotoğrafı
MAILBOX2 yıl önce

I’m even more excited now

Phantom Arcade 🆖 profil fotoğrafı
Phantom Arcade 🆖2 yıl önce

atmosphere and intuitive controls ooooooohhhh the atmosphere and intuitive controls!

Makerk6 profil fotoğrafı
Makerk62 yıl önce

While MB64 looks like a well polished game, easy to understand and running on a real console, the one you’re making seems to let the player be more creative with the level structure.MB64 only allows cube, and small triangles, but yours allows anything, you really should continue!

Rovertronic profil fotoğrafı
Rovertronic2 yıl önce

I'd honestly continue work on this! This seems to be similar to how Kaze Emanuar designed his original Super Mario 64 Maker project, since you could rotate and scale terrain parts in his. My project is designed around grid-aligned geometry. It's like Minecraft vs Roblox Studio.

Acrylic profil fotoğrafı
Acrylic2 yıl önce

Hey don't feel Demotivated, more creative tools are Better than not enough. and It gives another Point of View for SM64 Level Creation

Burnacc7 profil fotoğrafı
Burnacc72 yıl önce

oh boy! two cakes! (I like the look of yours better, please keep dev'ing it) 🥺

Fighter_Builder profil fotoğrafı
Fighter_Builder2 yıl önce

I think both of these projects are great for different reasons! I feel like I'd personally prefer the freeform approach of this one tbh

Razor-Blade ❼ profil fotoğrafı
Razor-Blade ❼2 yıl önce

My brain went straight to Mario takes a piss when you selected the goomba

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