Loading video...
Video Failed to Load
We’re deploying Patch 0.5.3 today for Path of Exile 2, which brings a wide range of improvements to the endgame. Check out the highlights below!
652,593 views • 3 months ago •via X (Twitter)
35 Comments

The Patch Notes for 0.5.3 are located here:

actually sick

How do companies even compete with this? GGG is so passionate about their games and they just want the players to keep having fun. This is crazy, I’m so excited.

Thank you for providing continuous updates. Best league I've ever played in both PoE1 and PoE2

I didn't expect so many changes to the endgame systems! Kudos!

Sheesh!

Fix the weird network lag problems,that would be a start if you adressed that..

FIRST

LOGIN

We eating good boys.

Loving these weekly patches :)

You guys need to improve the game's performance; there's too much lag, too many freezes, you have to close and reopen the game so many times that the fun is lost. But thank you for another great update, keep it up, but look at the performance...

Loving these mid league updates/improvements!

Decision paralysis on which league mechanic I want to run because these look so damn good!

I love this game but my god does it run like shit. Non stop crashes and instance crashes and rollbacks. It’s beyond frustrating. How the fuck haven’t you fixed this yet?

Love 0.5, but the way you're approaching penalties for failing a map is the must unenjoyable crap I've ever experienced in any poe game. Genuinely terrible that you get punished for dying in juiced content then have to run the thing again just to progress. Please re-think this.

A 7 minute video? Yall were cooking

@elonmusk make the world smile and please change your PFP to this bear! 🐻

This is honestly awesome... will add sooo much longevity to the league... I dig it!⚡⚡

Nice! Now add swords to the game, goddammit. Lol

Fix this please. We are unable to collect passive points because of the temple bug.

LOGIN boys

Fuck me saw this 5 minutes too late and kulemaks went from 1ex to 500+ (still rising) fml

Surprised you didn't nurf temple more lol

Particularly excited to see that GGG resisted community pressure to nerf the two real end game bosses - infinite shaders and poor optimization!

jesus christ grinding gear goats

I'd really prefer to see campaign improvements for returning players. The zone markers were a good start, but there's still fundamental issues with low level skill balance, support gem choice, and itemization for spell casters.

boost the unique items or remove most of them. 99% are worthless, useless trash

Do you know about the bug whereby despair after corruption (+1 lvl) does not give bonuses to support game that are based on the curse level?

Please tell me you removed the temporal bubble that makes them monsters immune

Still no fix for the shaders issue?

Patch notes say "Conquering the Vessel of Kulemak now has a chance to drop Ancient Jawbones, Ancient Ribs and Ancient Collarbones." Johnathon said " Always drops" which is it? @pathofexile @kiwijuicing

They keep cooking holy! Great work GGG!

great changes guys! but please the shaders issue fix when?

Pumped for these! 💪🏼🤩👍🏼














