Loading video...
Video Failed to Load
We've been testing different gameplay mechanics. ⭐️Different stats/weight on racers. ⭐️Pre-set abilities so you pick up ammo. 🏁🚗🏎️ Unnamed Kart Game with Jakob Wahlberg
26,636 views • 11 months ago •via X (Twitter)
38 Comments

Great work on that solodeving!

I made all the cool things you see on the screen, you're just my accountant.

@Jakob_Wahlberg

@Jakob_Wahlberg

@Jakob_Wahlberg This game easily has a shot at becoming BIGGER than Mario Kart if done right - and so far it’s being done right!

@Jakob_Wahlberg Oh this will inflate Jakobs ego 😅 no but honestly that means a lot! 🙏

@Jakob_Wahlberg Vr support?

@Jakob_Wahlberg Not our top priority right now.

@Jakob_Wahlberg Mondongo karts jsjsjsj Me encanta

@Jakob_Wahlberg Looks so fun! 😍

@Jakob_Wahlberg Wow, it's progressing fast! It already looks like a nearly finished game. Just a couple more tracks and it'll be good to go! 😁🙌 It looks super fun to play!👍

@Jakob_Wahlberg Haha well.. we’ve got a few more ideas to get implemented 😄 but thanks, things feel really good!

@Jakob_Wahlberg I'm rdy for the playtest 🙌 vroum vrouuumm🚙

@Jakob_Wahlberg Love the energy so far

@Jakob_Wahlberg Appreciate it Esty! I’m equally excited and scared to hear what you think later! 😄

@Jakob_Wahlberg Don't be scared! Game Doctor convos are the most fun ones imo!

@AnderssonKev I agree!

@AnderssonKev

@Jakob_Wahlberg Awesome game! Could you share what tool you used to design the tracks?

@Jakob_Wahlberg Blender, that's how we made the geometry :)

@Jakob_Wahlberg Good to know! For shaping the track surface, did the process mainly involve extruding edges and such, or did you use any terrain tool - possibly an addon?

@Jakob_Wahlberg Take the bumping and jumping Jack mechanics from soeedracer

@Jakob_Wahlberg haha just looked at it! Love that idea! I could see that as an ability!

@Jakob_Wahlberg It was so addictive playing speedracer wii with those motion controls

@Jakob_Wahlberg This looks like it has the weight that i like in a kart racer

@Jakob_Wahlberg The biggest challenge will be the item balance. Balance between front running and bagging. I'm excited to see it evolve!

@Jakob_Wahlberg I’m also excited to dive into that once more items are in place!

@Jakob_Wahlberg What's your take on adjusting the maps vs adjusting stats on racers for game balance ? Seems like maps have less moving parts to figure out, no?

@Jakob_Wahlberg We're still in the early stages so both are changing quite a bit until we find a sweetspot, then when both feel good I'd say it's easier to tweak some gaps or turns in the level. Changing stats could very much affect all other levels.

@Jakob_Wahlberg Yeah I getcha. Stat tweaks has a domino effect.

@Jakob_Wahlberg I love the footage but my ears need stimulation even if you just add a random track in ^^

@Jakob_Wahlberg You’re not wrong, we just haven’t got to that part yet ☺️

@Jakob_Wahlberg Idea: add the ability to make strong breaks while in air. This way you are able to take other routes if done correctly. e.g. when driving normal you jump over a gap, but if you make a fast break at the correct time you can use the gap as short cut.

@Jakob_Wahlberg Question to ask yourselves… What are the players racing for?

@Jakob_Wahlberg You mean what their motive is to race? Do you have something that keeps you playing race games?

@Jakob_Wahlberg Lore. Even something as simple as (a cutscene) “each one of these racers has been sent here to claim evil elephants banana trophy to save their world” gives me something to go off of. Then you make your track/s elephant themed. Suddenly I have a favorite racer I care about.

@Jakob_Wahlberg You’re nailing the gameplay just FYI. Sooo good.

@Jakob_Wahlberg @DaveOshry NB kart racer?

