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We've been working on accessibility features! We'd love to hear your suggestions or comments! 😊 #screenshotsaturday #UE4 #indiegames
12,345 просмотров • 3 лет назад •via X (Twitter)
Комментарии: 11

I changed how it works a bit and I think this is already much more helpful! #indiedev #accessibility

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Nice! Always good to see acessibillity is in focus so as many gamers as possible can enjoy games 😀

We're a small team and #BornOfBread is our first big release, so we won't be able to include as many options as AAA games like GOW: Ragnarok, but if a handful of players can have a better experience with these features, then it's 100% worth the effort :)

I'm sure @COWCATGames can give some advices.

@COWCATGames Cool! Thank you :)

This one may make it to your list of games doing accessibility well @gamemakerstk

For me, text size options would be great. I don’t know a lot about colorblindness, but this color blind guy made a video: And he suggest just changing the UI.

Thank you! I'll give it a watch 🙂

@paperverse @JoannaBlackhart is an excellent accessibility consultant who could definitely help with things like this! it looks to me like the color modes are simulating color blindness though; how do you intend for them to work?

@paperverse @JoannaBlackhart Thanks for the heads up! The color shift is done using UE4's in-engine solution. It shifts the color spectrum into something someone with a color deficiency should be able to see. It's not perfect, but it should help them differentiate tones 🙂



