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We’ve reshaped 2D workflows in Unity! By combining multi-threaded Physics Core 2D (powered by Box2D v3) with our new Render Sprites API, you can now render thousands of sprites with zero GameObject overhead - all while maintaining full compatibility with 2D lights, Sprite Masks, and the SRP Batcher. 🔗...

52,448 просмотров • 3 месяцев назад •via X (Twitter)

Комментарии: 6

Фото профиля GeminiAus
GeminiAus3 месяцев назад

Okay that is actually really cool

Фото профиля nanimoの🍂🌧️
nanimoの🍂🌧️3 месяцев назад

hell yea

Фото профиля RedWorld
RedWorld3 месяцев назад

@Xell_XP

Фото профиля Zesty Glitch
Zesty Glitch3 месяцев назад

This is cool. You guys have been busy making good things. About time!

Фото профиля Let It Cook Games | building Super Cool Space Game
Let It Cook Games | building Super Cool Space Game3 месяцев назад

For a second I thought this was one of those fake game ads with the water puzzles....🤣 This is cool @unity

Фото профиля Jussi Kemppainen | Drivers of the Apocalypse
Jussi Kemppainen | Drivers of the Apocalypse3 месяцев назад

Box3D on the roadmap too?

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