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What do you think about replacing magic with alchemy in fantasy RPGs?
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Oh hey, It's Dark Messiah of Might and Magic.

What do you think of replacing gameplay trailers with prerendered videos?

It depends, what are the limits of alchemy. How rare are the ingredients. Do potions have creative ways they can be used beyond bombs, or environmental destruction. Can you go invisible, see in the dark, maybe even jump higher.

Actually, you can get at least one of the effects you listed. Not going to spoil which one though 😉

Why guess when you can know?

It's not a big deal but the VO for this feels like an infomercial from the 90's on nick. I'm sure the game is fine but the trailer VO is a massive mismatch for the tone of whats going on on the screen.

Noted, thank you for the feedback

That could be a lot of fun, and make the non-kinetic options in the game a lot more deliberate. "Do I prepare acid, alchemist's fire, or instant ice?" Having to craft them and having a skill based process (ie Fantasy Life i) would add to that even more

I want to throw rocks and only rocks and be able to kill every enemy in the game with it. Also I want to be able to enchant those rocks so they scream various swears or lyrics from 90s/early 2000s pop songs. Come on barbie, lets go party.

getting Dark Messiah vibes...I like it

