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What if Funkin' had adaptive menu music? (Coded by Kolo !)

74,649 Aufrufe • vor 1 Jahr •via X (Twitter)

11 Kommentare

Profilbild von 💥 me
💥 mevor 1 Jahr

Download here:

Profilbild von 💥 me
💥 mevor 1 Jahr

If one more mf mentions HD I swear to god.

Profilbild von Kyano
Kyanovor 1 Jahr

@KoloInDaCrib This kinda reminds me of the Sonic Generations hub themes playing depending where you're standing this is cool

Profilbild von 💥 me
💥 mevor 1 Jahr

@KoloInDaCrib I actually had that in mind when I made it lol

Profilbild von Rowdy Knights Club Mushroom Coffee
Rowdy Knights Club Mushroom Coffeevor 1 Jahr

Who made this? 👀 🎶 ☕️ #spotify #mushroomcoffee #rowdyinmycup

Profilbild von Funkin' Remnants
Funkin' Remnantsvor 1 Jahr

@KoloInDaCrib This is actually a really cool idea.

Profilbild von 💥 me
💥 mevor 1 Jahr

Ty mr/ms Remnants 🙏🙏

Profilbild von JamJar™
JamJar™vor 1 Jahr

@FunkinRemnants @KoloInDaCrib I like this concept, I just wish it would transition between each varient smoother rather than having the audio dip out. super cool tho!

Profilbild von 💥 me
💥 mevor 1 Jahr

We did try to do that but due to the way that Flixel games handle audio this is pretty much the best we could do 🥀 Here’s our other attempts for reference

Profilbild von gray
grayvor 1 Jahr

@KoloInDaCrib we call this the fnf corruption mod

Profilbild von Kolo 
Kolo vor 1 Jahr

oh yeah as a note why we didn't go with stems or wuteva audio balancing sucked and audio volume/gain is limited in flixel so i let mig do their magic and as for why there's fade, no fade (code-wise) sounds like this (even with audio precached)

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