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What Super Meat Boy 3D looked like during its prototype phase

52,287 views • 7 months ago •via X (Twitter)

31 Comments

Meatjar's profile picture
Meatjar7 months ago

I wonder why meat boy had a backpack and these trees don't look like forest trees at all were you trying to make a beach setting for the first chapter?

Sluggerfly's profile picture
Sluggerfly7 months ago

Tbh most stuff at that stage was pretty random/experimentation. Backpack looked nice and tress were a style test when i remember correctly.

Piffy🏳️‍🌈🇩🇪's profile picture
Piffy🏳️‍🌈🇩🇪7 months ago

looks like it originally was suppost to be a true 3D game like Mario 64 so interresting :3 i guess the Mario 3D world approach fits better for the short levels of the original though .. so it was probably the right call hoping for more meatboy games in the future 🫶

Sluggerfly's profile picture
Sluggerfly7 months ago

The working title was Super Meat Boy 64, so you‘re on point with that.

DerELMO's profile picture
DerELMO7 months ago

The Artstyle is great. You've done a great job. Proud of you ❤️ Greetings from Nürnberg

Sluggerfly's profile picture
Sluggerfly7 months ago

Thanks!!!

cavernora's profile picture
cavernora7 months ago

ohh so originally the dash was gonna look more like the punch from SMBF? was wondering why that changed up

Sluggerfly's profile picture
Sluggerfly7 months ago

The dash spin worked much better visually with the character being relatively small on screen.

Canylux 🔜 Gamescom's profile picture
Canylux 🔜 Gamescom7 months ago

Interessant, also war eine der Ideen offenere Areale. Bin aber trotzdem sehr froh das ihr den Mittelweg aus klassischem Super Meat Boy und abgesteckten 3D Leveln gegangen seid. Ist auf jeden Fall echt nice geworden.

Elm's profile picture
Elm7 months ago

@Samhain948689

DizKo's profile picture
DizKo7 months ago

thank you for not doing the open-world thing.

Blaze Lightcap | IndieDev's profile picture
Blaze Lightcap | IndieDev7 months ago

I would’ve definitely been a customer for this one. All though the retail release looks great. The perspective just isn’t my personal jam. Hope it does well enough that the could bring this style of a game to life.

ScaryPinger 🎃's profile picture
ScaryPinger 🎃7 months ago

so the triple jump was originally going to be a base move for meat boy?

ErnieKeebler's profile picture
ErnieKeebler7 months ago

wow so this is what super meat boy will look like in 2016

🩷💜💙zeRneRVoOmetrY🩷💜💙ฏ๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎'s profile picture
🩷💜💙zeRneRVoOmetrY🩷💜💙ฏ๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎7 months ago

meat ninja pls. i need it for the deathless achievements

Cielesis | Wishlist VOID NEBULA 🕹️'s profile picture
Cielesis | Wishlist VOID NEBULA 🕹️7 months ago

It's just better than the final result, final result is just bad.

imjustdavey 💀's profile picture
imjustdavey 💀7 months ago

Daaang, this looks really cool too ❤️ wouldn’t be mad at all if we had something like this down the line for SMB 🎮

Not Cool's profile picture
Not Cool7 months ago

Thank God you kept the level system and didn't make a modern only up

Kagen's profile picture
Kagen7 months ago

Why was fully open world 3D scrapped entirely?

Duckle Jungle 🇨🇿's profile picture
Duckle Jungle 🇨🇿6 months ago

honestly this version of meat boy looks also really interesting! maybe some concept like this as dlc would be really fun! i really liked the meat boy 63 secret level

Maya Zhang's profile picture
Maya Zhang7 months ago

nice

William's profile picture
William6 months ago

🎮☝️

Hydrofoil Surfing - Download on Steam's profile picture
Hydrofoil Surfing - Download on Steam7 months ago

sicc, i saw Dunkey blazin this game the other day

gamekiller's profile picture
gamekiller7 months ago

This makes me want to super my meat boy till i 3D

Drippest's profile picture
Drippest7 months ago

dlc potential

Sachin Kankane's profile picture
Sachin Kankane7 months ago

cool, what is the goal of the player?

Lasermensch's profile picture
Lasermensch7 months ago

Ich schätze mal das sollte ein sehr anderes Spiel werden?

Sluggerfly's profile picture
Sluggerfly7 months ago

Zu dem Zeitpunkt wurden verschiedene Ansätze getestet und die freie Kamera hat mit der Spielgeschwindigeit nicht gut funktioniert. (Sehr vereinfacht Zusammenfefasst 😄)

Lasermensch's profile picture
Lasermensch7 months ago

sollte es auch freiere Level geben oder ist das nur so ein Probelevel um das Movement und Kamera zu testen?

Sluggerfly's profile picture
Sluggerfly7 months ago

Es stand im Raum auch freiere Level zu haben, das wurde aber relativ früh wieder verworfen.

Lasermensch's profile picture
Lasermensch7 months ago

richtig entschieden würde ich sagen! auch wenn die Idee an sich nicht schlecht ist aber vielleicht nicht für das Franchise. Nachdem Forever schon nicht so wirklich das war was die Leute erwartet haben, sollte man nicht nochmal was anderes, unpassendes machen 😀

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