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When a biotope is completely enclosed, without any holes and cannot grow any more, does it make more sense to refer to it as “closed” or as “complete”? It's a trivial thing, but I can't stop waffling between the two.😔 #screenshotsaturday #gamedev #indiedev
11,842 views • 3 years ago •via X (Twitter)
10 Comments

This is awesome

Thanks! <3

maybe "Established" would be a good term?

Hmmmm, I think "Established" sounds more like "Created", as if it would make more sense if "Meadow established" popped up when enough grassland tiles were placed together to form a rank 1 biotope? Right now it just says "Meadow Rank 1" in those situations though.
Depends entirely on the mechanic of the game. If its one of the objectives of the game to enclose biotopes you can use "complete". But if not, then just simply saying "biotope enclosed" would suffice. Looking at the video, enclosing them does seem to be the objective...

I mainly want to entice players to fill in any holes in the landscape, but I suppose it could also work as the goal of objectives ala "Complete X biotopes with a rank of at least Y", or something similar.🤔The exact mechanics are a bit undecided still.😅

"Closed" if you can't add to it "Full" if you can't add to it and want it to sound more positive than "closed" "Complete" if you can't add to it, and also, if "completing" it is a goal in the game and gets you a reward / gets you closer to a bigger goal

Yeah, those make sense, and "complete" is probably the closest one. Thanks! <3

"Complete(d)" is well known to wordewide players (even non english-speaking) and implies that it's fully finished in a positive way (closed reminds more of locking, preventing and may mislead towards the exclusive topological definition)

That's a good point, thank you!

