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When animation stops looking like animation. Reload animations that react to stress. Mistake happen. Movements change. Every reload feels different. Welcome to Bodycam. #PlayBodycam #FPS #WIP
34 条评论

Wow i already though this was realistic, but it also react to stress ?! Ive never seen that, how does it do that ? is there like a blend tree with multiple animations, or is it some sort of procedural movement during stress ? Also how does it quantify stress in the game ?

I tried bodycam. It was a cool concept and looked physically pleasing but the gameplay is clunky and weird. There is no objective and the gameplay feels useless.

A lot of things are being reviewed and changed, including the multiplayer experience to give a stronger sense of progression 🫡

That would be really nice to see, I did really like the idea and shooting people was very satisfying. I will definitely give it another go when changes are implemented and systems improved. Will you guys do a "re-release" style of these implements or will there just be an announced update?

Make it Linux native and my life is yours.

I just want an FPS where the player character starts out with worse aiming than JC Denton, struggles to reload and even possibly drops a magazine during, and can't brace for recoil but then as you progress they improve these shortcomings and become badass.

Would be cooler if the Ak would be harder to reload based on its design in high stress situations (such as the one demonstrated where he dumped the whole mag lol)

Miiight want to fix the orientation of the weapon. At 18 seconds you have your person "shouldering" the weapon in the middle of their chest, or their stomach/sternum if the view is supposed to be from a bodycam. Just sayin...

Is there a single player mode?

"freeze police, Oh my good, he just wiped out an inurgents cell, shoot to kill!" imagine if cod decided topull this off, XD

If they make games too realistic, gamers won’t play them. Malfunctions and mistakes in reload animation are a neat concept, except it will backfire with players complaining the game is against them.

game studio sees a struggling passion project and has an idea (THEY COPY THE ENTIRE GAMES PREMISCE AND FEEL BUT WITH SHITTIER GRAPHICS) thats how bodycam was born

WOWWWW AMAZİNG

Bad move

At first glance, I thought it was some sort of bodycam

wait, I could've sworn this game came out on steam already? am I hallucinating

Damn this camera gives me motion sickness. I played every type of game. How the fuck can THIS cause me to want to throw up

This is a development footage. We're still working on adjustements and accessibility, motion sickness being a very important topic to tackle as well.

imagine this game but in VR

tarkov players crying because aiming system sightly takes longer (it will hurt gameplay) meanwhile bodycam:

Looks a lot better than when I last played. Think I'll give it another shot soon

Is there any way that with “training” the mistake multiplier lowers? Perhaps hours played (could be grind to win) or some training grounds idk. Something here

bro you didn't even release the update yet 😭

Unrecord's multiplayerslop clone

The asset flipper thinks himself a game dev.

I hope you know that people see world not through bodycam.

Just wish there were more small maps. The multiplayer doesnt work very well, so i find myself only playing when i can get enough people on to play privately. Then, we’re forced to like 3 maps that are small enough

This is cool as fuck

Just give us a story-rich massive/decent game with this level of visual please, it would be awesome and it makes the whole gameplay more meaningful.

Reloading while walking is a bad idea.

oh this is a lot better than launch, panic animations and variety are very cool.

Wow; that sounds like the most annoying unfun gameplay mechanic ever. And I've played ARMA II

collab with Tarkov , I know you see the vision

Game is named body cam: eye perspective
