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When animation stops looking like animation. Reload animations that react to stress. Mistake happen. Movements change. Every reload feels different. Welcome to Bodycam. #PlayBodycam #FPS #WIP

1,341,250 Aufrufe • vor 7 Monaten •via X (Twitter)

34 Kommentare

Profilbild von Dyspropulse
Dyspropulsevor 7 Monaten

Wow i already though this was realistic, but it also react to stress ?! Ive never seen that, how does it do that ? is there like a blend tree with multiple animations, or is it some sort of procedural movement during stress ? Also how does it quantify stress in the game ?

Profilbild von Maximum
Maximumvor 7 Monaten

I tried bodycam. It was a cool concept and looked physically pleasing but the gameplay is clunky and weird. There is no objective and the gameplay feels useless.

Profilbild von Bodycam Game
Bodycam Gamevor 7 Monaten

A lot of things are being reviewed and changed, including the multiplayer experience to give a stronger sense of progression 🫡

Profilbild von Maximum
Maximumvor 7 Monaten

That would be really nice to see, I did really like the idea and shooting people was very satisfying. I will definitely give it another go when changes are implemented and systems improved. Will you guys do a "re-release" style of these implements or will there just be an announced update?

Profilbild von Makima enjoyer.
Makima enjoyer.vor 7 Monaten

Make it Linux native and my life is yours.

Profilbild von Reject online censorship act
Reject online censorship actvor 7 Monaten

I just want an FPS where the player character starts out with worse aiming than JC Denton, struggles to reload and even possibly drops a magazine during, and can't brace for recoil but then as you progress they improve these shortcomings and become badass.

Profilbild von ✰
✰vor 7 Monaten

Would be cooler if the Ak would be harder to reload based on its design in high stress situations (such as the one demonstrated where he dumped the whole mag lol)

Profilbild von Wyldkarde
Wyldkardevor 7 Monaten

Miiight want to fix the orientation of the weapon. At 18 seconds you have your person "shouldering" the weapon in the middle of their chest, or their stomach/sternum if the view is supposed to be from a bodycam. Just sayin...

Profilbild von Fabiomf
Fabiomfvor 7 Monaten

Is there a single player mode?

Profilbild von Jetical
Jeticalvor 7 Monaten

"freeze police, Oh my good, he just wiped out an inurgents cell, shoot to kill!" imagine if cod decided topull this off, XD

Profilbild von Tameral130
Tameral130vor 7 Monaten

If they make games too realistic, gamers won’t play them. Malfunctions and mistakes in reload animation are a neat concept, except it will backfire with players complaining the game is against them.

Profilbild von Stronk
Stronkvor 7 Monaten

game studio sees a struggling passion project and has an idea (THEY COPY THE ENTIRE GAMES PREMISCE AND FEEL BUT WITH SHITTIER GRAPHICS) thats how bodycam was born

Profilbild von Leroy Bevon
Leroy Bevonvor 7 Monaten

WOWWWW AMAZİNG

Profilbild von Hexum311
Hexum311vor 7 Monaten

Bad move

Profilbild von Someone who is a devil
Someone who is a devilvor 7 Monaten

At first glance, I thought it was some sort of bodycam

Profilbild von VelvetDrgn
VelvetDrgnvor 7 Monaten

wait, I could've sworn this game came out on steam already? am I hallucinating

Profilbild von Jade the Saint
Jade the Saintvor 7 Monaten

Damn this camera gives me motion sickness. I played every type of game. How the fuck can THIS cause me to want to throw up

Profilbild von Bodycam Game
Bodycam Gamevor 7 Monaten

This is a development footage. We're still working on adjustements and accessibility, motion sickness being a very important topic to tackle as well.

Profilbild von Tookie
Tookievor 7 Monaten

imagine this game but in VR

Profilbild von Abraham Linkin
Abraham Linkinvor 7 Monaten

tarkov players crying because aiming system sightly takes longer (it will hurt gameplay) meanwhile bodycam:

Profilbild von itri 🆙🔝
itri 🆙🔝vor 7 Monaten

Looks a lot better than when I last played. Think I'll give it another shot soon

Profilbild von 401k
401kvor 7 Monaten

Is there any way that with “training” the mistake multiplier lowers? Perhaps hours played (could be grind to win) or some training grounds idk. Something here

Profilbild von nextro boy 🇦🇷
nextro boy 🇦🇷vor 7 Monaten

bro you didn't even release the update yet 😭

Profilbild von The Heir
The Heirvor 7 Monaten

Unrecord's multiplayerslop clone

Profilbild von Patates kızartması
Patates kızartmasıvor 7 Monaten

The asset flipper thinks himself a game dev.

Profilbild von Barlog M.
Barlog M.vor 7 Monaten

I hope you know that people see world not through bodycam.

Profilbild von Matthew Terry
Matthew Terryvor 7 Monaten

Just wish there were more small maps. The multiplayer doesnt work very well, so i find myself only playing when i can get enough people on to play privately. Then, we’re forced to like 3 maps that are small enough

Profilbild von 一只废掉的🍐
一只废掉的🍐vor 7 Monaten

This is cool as fuck

Profilbild von Fian Ilham Pratama
Fian Ilham Pratamavor 7 Monaten

Just give us a story-rich massive/decent game with this level of visual please, it would be awesome and it makes the whole gameplay more meaningful.

Profilbild von Smith John
Smith Johnvor 7 Monaten

Reloading while walking is a bad idea.

Profilbild von FoobyDude
FoobyDudevor 7 Monaten

oh this is a lot better than launch, panic animations and variety are very cool.

Profilbild von John Bargman
John Bargmanvor 7 Monaten

Wow; that sounds like the most annoying unfun gameplay mechanic ever. And I've played ARMA II

Profilbild von 𝒮𝓎𝓂𝓅𝓁𝒾𝓍𝒾𝓉𝓎
𝒮𝓎𝓂𝓅𝓁𝒾𝓍𝒾𝓉𝓎vor 7 Monaten

collab with Tarkov , I know you see the vision

Profilbild von Lunare
Lunarevor 7 Monaten

Game is named body cam: eye perspective

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