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When creating this cut for SCP:GALLIONIC's trailer we started out with a 3D layout, where the general movement and camera placements are decided. Then animation and Backgrounds are worked on in tandem. Creating the background was fairly straightforward (just define the structure, textures and lighting) [done by Brando Leon...

22,673 views • 4 months ago •via X (Twitter)

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Thank you SO much to all our followers, supporters and fans for all of the love at TsumiCon @ Las Vegas, NV this past weekend!! ❤️❤️ (Long Post Incoming)⬇️ Our hearts are so full and words cannot describe how we are feeling right now 🥹 We are so happy to have met all of you! Thank you for stopping by our booth, hanging out with us, and taking pictures with us. Our group photo session took over an hour (we literally still can’t believe it). To be honest, it was a bit hectic since it was so busy. However, you guys were all so nice and patient and understanding! And even though it lasted over an hour, you guys waited in line just to meet us 🥹. Thank you for purchasing our JolliBaddies posters (we SOLD OUT omg!!🤯)! This is also unbelievable to us. Thank you for going to our panel on Saturday and playing Bingo with us!!! IN THE MAIN PANEL ROOM TOO!!!! We thought that only 20 people would attend and were originally going to be in the smallest room. However, the line for the panel was SO long that Tsumicon staff ended up switching our room from the smallest room to literally the LARGEST panel room!!! Our minds are still blown away by this. In addition, our panel line was SO long that staff had to cut it off because we were at MAX capacity!!!! Once again, thanks again to ALL OF YOU for coming out to Tsumicon and supporting JolliBaddies first public appearance!!! PS: we are sorry if this message is all over the place but our hearts are full and we have so many emotions right now that we can’t put into words. Literally crying happy tears right now as we right this 🥹🥹🥹🥹🥹

thejollibaddies

205,845 views • 4 months ago

i wanted to tell you how we made the visuals for nerve-bloom i did it with Natalia Kleszczewska and Natalie Liu . Natalia Kleszczewska is a painter , she painted the creatures and the backgrounds . Natalie Liu is a computer graphics director , she shaped the digital dimension of the work . my role in it was a creative director , bringing in the singer-songwriter tradition , where emotionally precise things happen inside the structure of a song . i guided colour pallettes , textures and the environments the music happens in . to make this possible , during the process , natalia often had to paint many shapes and sizes , different textures and layers of colours . natalie then developed the visuals, designing and overseeing CGI elements , and finding ways for the digital to sit organically alongside Natalia’s world . and include my dramaturgy and creative direction. we spent 7 months talking and working together , dedicated to relish in the craft of blending hand-made visuals with digital experimentation , 3D design and commit it to physical display technology . a lot of time was spent on researching different tools and techniques to find what worked best at each stage in the song . like i’ve done before , i wanted to merge old things with tech , giving it soul & a meaning . to paint a painting is an analog craft but computer programming is craftmanship too !! and both can co-exist , .....encouraging each other to bloom even further towards a mutual world . there is a tradition in pop music for the mucisian to choose a video director . in the art world , this is called “curation” , but where we came from , it was natural that the musician would have strong opinions on what your song needed , which mood , colours , textures & storyline . today this is called “creative director” and it is something we didn’t credit ourselves with in the 90s , but i am starting to understand this better now . i don´t think of me as a visual artist . because my heart is music . everything i do comes from a sonic point of view . this is something i have called “sonic symbolism” , sound made visual , a reverse synesthesia . when you listen to a song for the first time , it is like swallowing a whale , you need to feel the whole musical sculpture in one go . the structure of a song has always been extremely important to me : what shape it is . this is part of the craft of being a singer-songwriter ........... we are tune sculpturors ....... since i am talking about the visuals for nerve bloom it is impossible to not mention the avatars in my music videos . they have replaced the storyteller with anattempt to connect to the more universal element of music , through animation, avatars , puppetry both digital and analog . for me they are marionettes in a puppet-theatre , hopefully in a similar realm as the jungian archetypes ( which we all can act out the characteristics of ...) .... i feel nerve-bloom is a natural continuation .... an animated avatar archetype singing you a song ––––– Avatars, animation and archetypes: Nerve Bloom (remix) – on display at Listasafn Íslands / National Gallery of Iceland until September 20th 2026. The production of this film was made possible with the generous support of #bottegaveneta.

björk

1,294,044 views • 1 month ago