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"While protecting teammates & blocking damage you're building a meter. **At max charge that shield throw (banner shield titan) does thunder crash level damage** and people might get more than 1 from a single super" ...You fucking what? 💀

60,822 görüntüleme • 8 ay önce •via X (Twitter)

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"why skip roa on ryze" "your build is dumb" "why do you need so many lost chapters" this is why. you become a statcheck god, and unkillable demon that oneshots everything you touch. unlike RoA -> Seraph -> Actualizer -> Zhonya/Void/DCap build that every1 else runs with 35 haste and 4-6k mana my build has 75 haste. it has 6-9k mana. more damage. ryze's spells gains damage from mana. actualizer's ratio increases from mana. instead of a 30% amplification, my build amplifies your damage by 43-50%. it ALSO amplifies shielding. Seraph's shield becomes nearly 2k HP. the 30% acceleration on spells compounds with my ability haste. you are deceptively tanky. your opponents will not expect the squishiest ryze build in the world to randomly gain a 2k hp shield. and the doubters may complain, "seraphs has a cooldown"! if you take cosmic insight, it's up for every fight. you don't fight that often in solo queue - every 75s or so, and that's all you need. RUNES: -Atk Speed Shard, Movespeed Shard, Flat HP -Primary Runes: Deathfire Touch, Manaflow, TRANSCENDENCE (not Celerity), Scorch -Secondary Runes: default to Cashback + Cosmic Insight. -Alternate secondary: boneplating/2nd wind + unflinching in harder lanes BUILD: Seraph's Embrace -> Sorcs -> Actualizer -> Luden's. For your 5th item, we have some pivot scenarios. Blackfire Torch: Your default for more AP + mana -> becomes dmg/shield Void Staff: If enemies are ALL stacking MR Deathcap: If you are super rich and accelerated, skip blackfire. Zhonya's: if enemy AD assassin has serpent's fang FINAL ITEM: Buy Void/Cryptbloom/Deathcap, whatever gives you most damage. SUPER LATEGAME: You can sell Blackfire or Ludens if you're missing Deathcap or Void/Crypt. Otherwise, sell your shoes for Stormsurge to have 1000 AP and 10k mana. DISCLAIMER: this build is not meant to be played in competitive, where you generate less gold / get less fed. the whole point of this build is to snowball super hard in solo queue, because RoA is a horrible 1st item spike whereas Seraph's provides way more AP, mana, and haste, letting you get more fed, and the lost chapter mana stacking gets you tankiness back in the form of shield, while providing max damage at the same time. however, in competitive, especially tier2/tier1, RoA is too op and provides way too much stats, especially when the game is far more controlled. basically, if you're not playing pro, then this build is OP. P.S: ignore my music for this 1, i was feeling kawaii that day

Strompest

359,069 görüntüleme • 4 gün önce

Dragon Age: Veilguard | High-Level Combat Overview Gameplay Full 10 Minute Video▶️ ▪️Warrior revolves around close range combat and defense ▪️The abilities you bring into battle is a strategic choice for each encounter, can be swapped out anytime outside of combat ▪️There are also three equippable Runes, these provide "a variety of control, utility, or additional damage to synergize with your build" ▪️Each class unique customizable abilities, for example warriors have certain abilities that deal fire damage ▪️There are then "Specializations" unique to each class that provide further abilities, including Ultimates ▪️Example: A Warrior specializing as a Grey Warden Champion will gain access to the devastating incendiary Warden’s Fire that launches a flurry of searing strikes that ignite foes like tinder ▪️Combat foundation: Each class has 4 core moves (jump, dodge, light attack, heavy attack) which can be chained together ▪️You can dodge mid-attack, light attacks do light damage and add small amounts of stagger, heavy attacks do more damage and build more stagger ▪️Enemies are more vulnerable fully staggered, Rook can perform takedown attacks ▪️Light and heavy attacks can be held down to deliver more potent versions, ex: a heavy attack can be charged while using a staff to unleash a magical wave of destructive energy ▪️Attacks can also be triggered while sprinting and/or jumping to add depth and fluidity to combat ▪️Each class has ranged attacks, blocks, and two distinct weapon sets that can be swapped seamlessly in battle ▪️Heavy attacks remove armor barriers faster, ranged attacks remove shield barriers faster ▪️You can pause with the ability wheel for more precise control, assign companions to attack specific enemies individually or together ▪️You can bound shortcut keys/buttons for abilities ▪️Different enemy types are weaker vs certain elements (darkspawn are weak to fire damage for example) ▪️You can apply buffs and debuffs (Davrin's "Heroic Strike" ability applies the "Overwhelmed" debuff to enemies which increases stagger) ▪️Area of Effect attacks are also necessary to defeat large groups of enemies, buffs/debuffs are important for crowd control ▪️Abilities require class resources to able to use (Mana, Momentum and Rage). You build these up by dealing damage as well as a secondary way (warriors by taking/dealing damage, rogues by dodging/parrying successfully, mages regain Mana passively over time) ▪️Sword and Shield warriors have access to the Shield Throw Volley: By landing a Heavy Attack on a Shield Throw return, the shield will ricochet, taking out multiple enemies. This sequence can repeat up to three times, causing a "devastating ring of damage around Rook" ▪️Warriors also have the Grappling Spear which can pull enemies closer (helps to dispatch specific enemies on higher difficulties) ▪️You coordinate specific attacks/abilities are primers to "prime" enemies and detonators to "detonate" for extra damage ▪️Ultimates are the most powerful abilities. Doing damage increases your Ultimate Meter and are unique to each class and specialization This looks fantastic, like a more fluid Inquisition. Goddamn I can't wait for this. #DragonAge #DragonAgeVeilguard

Shinobi602

197,282 görüntüleme • 1 yıl önce

First look at the new Deadlock hero - Silver! Liliah Silver is a mess. She drinks too much, she smokes too much, and the less is said about her personal life the better. But despite Silver's flaws she has managed to carve out a career as successful bounty hunter, and while she would like to think that her successes are solely because she has incredible intuition, the fact that she's a werewolf doesn't hurt. 1️⃣ Slam Fire - Instantly reload your gun. You gain bonus fire rate and deal bonus weapon damage based on the target's health for a limited number of shots, but suffer from reduced accuracy. 2️⃣ Go For The Throat - Deal melee damage to all enemies in front of you, receiving a heal for a portion of the damage dealt. The damage is increased the lower health they have. 3️⃣ Boot Kick - Dash forward and kick the first enemy hit, dealing melee damage while pushing yourself off and marking them. 4️⃣ Mauling Leap - Leap forward, mauling the first enemy hit for melee damage. They suffer from reduced bullet resist and take spirit damage over time. 5️⃣ Entangling Bola - Throw a bola, dealing spirit damage, applying slow and preventing movement abilities, stamina, or jumping. 6️⃣ Tail Whack - Smash enemies around you, dealing spirit damage. They suffer from disarm and a brief slow. 7️⃣ Lycan Curse - Passive: Dealing damage generates bloodlust, increased at low health. At max bloodlust, you automatically cast Lycan Curse. Active: Instantly transform, gaining increased max health, move speed, and stacking fire rate on enemy heroes, and replacing your abilities and weapon with their ferocious versions.

‎Gabe Follower

61,457 görüntüleme • 6 ay önce

The Swiss study showed that 1/35 people who received an mRNA covid booster had "Vaccine associated myocardial injury" aka "heart damage" So I asked GROK, how many people would have heart damage if 2.56 Billion people had Boosters? ◻️73.1 Million People According to the WHO, 32% of the World has had at least 1 x "Booster" dose (3 x doses). That's "around" 2.56 Billion people. We know that most had Moderna or Pfizer mRNA technology, but not all of them. So how close to 73.1 Million people do you think we are? (GROK AI) "based on this study, approximately 73.1 million people worldwide might have experienced heart damage after receiving a third dose of the mRNA vaccine." Context by GROK with fact check included: "If the Swiss study indicated that 1 out of every 35 people who received a third dose of the mRNA COVID vaccine experienced heart damage, and if 2.56 billion people have received a third dose, then we can estimate the number of people with heart damage as follows: Fraction with heart damage: 1/35 Total number of people with third dose: 2.56 billion Therefore, based on this study, approximately 73.1 million people worldwide might have experienced heart damage after receiving a third dose of the mRNA vaccine. Important Notes: This calculation assumes the rate of heart damage found in the Swiss study applies universally across all demographics and conditions, which might not be accurate due to various factors like population differences, health conditions, etc. The study's findings should be interpreted with caution. Several sources mentioned in the context indicate that the heart damage detected was often mild, transient, and not necessarily indicative of long-term damage or myocarditis. The significance of these findings has been debated, with some suggesting the actual clinical impact might be less severe or significant than the raw numbers suggest." End quote

Humanspective

249,846 görüntüleme • 1 yıl önce