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Why crouch when you can bend? #GodotEngine

163,600 просмотров • 1 год назад •via X (Twitter)

Комментарии: 10

Фото профиля Levi Murray
Levi Murray1 год назад

only follow me if you’re into sick game dev type shit

Фото профиля AndaSeat
AndaSeat1 год назад

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Фото профиля ZooL
ZooL1 год назад

Wtf real innovation

Фото профиля Dan Gant ⚡ 4D puzzle game TETRAFECTA in the works
Dan Gant ⚡ 4D puzzle game TETRAFECTA in the works1 год назад

Oh man just yesterday I was wondering where the wacky miner dudes disappeared to on my timeline. Missed these guys.

Фото профиля lucas
lucas1 год назад

A quick search would lead you to the correct human behavior:

Фото профиля Nyaunix
Nyaunix1 год назад

What if you stand up close to the wall and lean in?

Фото профиля Benski
Benski1 год назад

Haha perfect. I would add a movement to the neck though to keep the head looking more forward. But it's less funny so I guess might as well keep him facing down

Фото профиля kri
kri1 год назад

that's a soo clever way to handle crouching

Фото профиля S Ρ Λ Γ Τ Λ Π
S Ρ Λ Γ Τ Λ Π1 год назад

Making Gollum pt 2 over there 😆

Фото профиля ArchKubi
ArchKubi1 год назад

i try scale collision node but sometimes stuck on floor then i create 3 collision node it's funny! btw i use arch linux

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