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Why crouch when you can bend? #GodotEngine

163,600 次观看 • 1 年前 •via X (Twitter)

10 条评论

Levi Murray 的头像
Levi Murray1 年前

only follow me if you’re into sick game dev type shit

AndaSeat 的头像
AndaSeat1 年前

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ZooL 的头像
ZooL1 年前

Wtf real innovation

Dan Gant ⚡ 4D puzzle game TETRAFECTA in the works 的头像
Dan Gant ⚡ 4D puzzle game TETRAFECTA in the works1 年前

Oh man just yesterday I was wondering where the wacky miner dudes disappeared to on my timeline. Missed these guys.

lucas 的头像
lucas1 年前

A quick search would lead you to the correct human behavior:

Nyaunix 的头像
Nyaunix1 年前

What if you stand up close to the wall and lean in?

Benski 的头像
Benski1 年前

Haha perfect. I would add a movement to the neck though to keep the head looking more forward. But it's less funny so I guess might as well keep him facing down

kri 的头像
kri1 年前

that's a soo clever way to handle crouching

S Ρ Λ Γ Τ Λ Π 的头像
S Ρ Λ Γ Τ Λ Π1 年前

Making Gollum pt 2 over there 😆

ArchKubi 的头像
ArchKubi1 年前

i try scale collision node but sometimes stuck on floor then i create 3 collision node it's funny! btw i use arch linux

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