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Why does Wuthering Waves look unoptimized?→ Because Wuthering Waves requires a powerful CPU to maintain stable FPS. → Many players don't know the limitations of their hardware. → Wuthering Waves streams much heavier assets compared to many other games. Thread #WutheringWaves #Gacha
758,526 views • 3 months ago •via X (Twitter)
62 Comments

I don't understand why people try to explain or defend an issue being faced by a lot of people. Optimization wouldn't hurt anyone, including you with a high end PC

I have mid range it runs Fine but not best , as i said game is heavily depends on CPU thats really bad sign

Bro you're saying that wuwa requires more requirements than horizon forbidden west? Stop saying lies, there are many games more powerful than wuwa, and the majority of them run better than wuwa. Please stop and see the things how really are.

Bro im not defend tf bro😭😭😭

I'm going to tell you sth. I exceeds both cpu and gpu wuwa requirements, and the requirements of horizon forbidden west not. So why is the answer? The game is nice but its optimization is so fucking bad, and I really tired find things like you are doing right now.

Yeah thats why i said its like both problem , im not defending just telling why game is feels unoptimised + people hardware limitations

2. Many players defend the optimization by saying, "It runs fine on my PC." → Optimization isn't just about whether the game runs, it's about how stable your FPS is, especially in heavy, densely populated areas.

5. The game heavily favors CPUs with a large L3 cache. If your CPU has less than 50 MB of L3 cache, you're likely to face a lot of performance issues.

3. 3. If everyone comes together and asks Kuro Games to fix Wuthering Waves on PS5 and other platforms, then yes-it is fixable.

4. Limited graphics settings in Wuthering Waves. Kuro Games has locked many graphics settings that players can't access. If they gave us control over those settings, many performance issues could be fixed by the players themselves.

Let's be honest: the WuWa devs only provide technical support to pc users. Why the hell did they decide to launch it on play station or xbox in the first place? not to mention mobile.

I can agree with your points, but Wuthering Waves is mainly optimized for CPUs with a large L3 cache. I have a Ryzen 7 5800X3D, and I don’t face a single issue. If people are saying it’s optimized for low-end CPUs, honestly, it’s not. I’ve tested the game on more than 10 different CPUs, and it runs much better on CPUs with a large L3 cache.

Cuh my cpu runs heavy cpu games just fine. Ez boost to 5250MHz without throttle Wuwa just doesn't run good. Stop defending shitty optimization xD

bro am not defending , care to read full thread post 😭

Community note correction: Having a more powerful CPU will definitely help you However, it won't eliminate all stutters/hitches/freezes because of issues with technical debt (quick/rushed fixes) from the devs and UE4 just being very power hungry at this level of quality that Kuro wants to push. Hopefully Kuro fixes these techincal debts on the optimization patch, game would be 10x better

Thankyou 🖤

I will suggest you to read the whole thread + Community note Even in community note it says games runs good on X3d v cache chips which is powerfull cpus for gaming ! Main motive of this post was explain people why game is optimised but community note is false ! Having good CPU really helps

This post was awareness of Optmisation issue , streaming issues , issues from backporting , issues from having less cache cpu Not downplaying anyone who has less config , just trying to explain you guys Again High Cache cpu really helpfull in wuwa even in communtiy they said

So why does the game feels like shit on my 7800x3D and it only get ~ 40% usage while playing the game? The game is unoptimized overall. No need to defend it.

@Thiagodsa94 Im not defending just stating the facts about wuwa + people too thats it

Everyone reading the main post please read his other post under it. He is not defending the bad optimization and is calling everyone playing to request optimization updates to shift more focus on it

they are thinking im being hater + defending optimisation 😭😭

The misconception people have is a decent gpu is all they need to run a game smoothly While it might be the case for other games Wuwa needs large cache size in CPUs in its current versions Cache size in AMD processors is usually larger than intel processors

They should have made the game in ur 5 or if possible port to latest/upcomming ue 6

This is the most intelligent comment , UE 5.5 + can fix all wuwa problems which we are facing right now

It is crazy how majority of y'all are openly clowning yourself. I understand lack of technical knowledge but this is just pure inability of basic reading comprehension like are all of these cvid high school graduates or some shit. 😭😂 guy pretty much explained in basic details.

😭😭🤣🤣🤣

So you mean to say that kuro-games are straight up Liars?

My CPU has 16MB of L3 cache and I don't experience many problems with medium settings.

16MB is really low , in fight just check your fps it will drop nearly 40% ! I tested few months ago on 5700G + 9060xt

My FPS varies from 40 to 35 fps. I tested it in the laggiest region of the game and it was okay, I can play like that. And I only have 8 GB of RAM so far, I plan to buy more later.

@iKaito_1 Were do you guys see the FPS in-game? Is Nvidia or Alienware overlay? Some third-party?

@Jackazzss Use Clean meter

How did people reach the conclusion that you are defending Kuro devs?. This post replies just further proves what Im always saying. Gacha players are fucking braindead.

They even false community noted me 😭😭 , and the source even said that Game favours X3d chips which fixes issue of assest streaming

Holyshit they are retarded. Gachabrainrot at its finest.

Hey Ive been moving a lot of stuff on my computer since the new 3.5 update was almost unplayable and got to a fix that improved inmensely the game. It might only work for nvidia users. But Ichanged my shader cache on the nvidia control panel from default to 100gb.

The community note is PEAK asf, never heard of that complex problem and know I feel aware of it. I will never say that Wuwa is not optimized since now I know that it’s the game engine UE4 the real problem and not just the game

I still get stuttering on a 5090 with a 9800x3D in most of the city areas. Kuro Games still has work to do if the best hardware can't handle some areas.

I think it was pointed out on a youtube channel its not about hardware its a limitations on the unreal engine 4

It’s not UE4 that’s causing the problem. Wuthering Waves is still running on Unreal Engine 4.26, but Kuro Games has been backporting several UE5 technologies into their custom UE4 build. In my opinion, this has contributed to many of the game’s performance issues. I’d rather see them focus on optimizing their UE4 version instead of continuing to add more UE5 features, especially since UE4 is generally more suitable for mobile hardware.

its a good watch

Yes i know it have same points which i said - Larger Cache CPU really helpfull in wuthering Waves - UE4 is has problems i know , but backporting makes more bad , i hope they focus on game perpetual Even ryuuk said Game has depends on CPU , Gpu doesnt matter to much

Performance*

wait why you got a community note by your own community that your post have point bro lol hahaha i can't what happening when i was offline in these weeks lol 🤣🤣🤣 Is WuWa community becoming more joke now or what?

🤣🤣🤣🤣 literally that Link is proving my point

bro 😂😂😂 I can't stop laughing about this. Tbh you had a point on your post but why still why you had a community note lol

You're cooked

If you need a super computer/hardware to play a fucking gacha game then you shouldn’t play it.

It should still be stable on a console though.

yeah read my full thread , i already said that !

Lmao I didn't see that, mb

Mira Endfield con Unity y esta bien optimizado y sabra dios si no es dificil optimizar en Unity motor de mierda... Incluso NTE.. Si WuWa no optimiza es porque no quiere no porque no pueda.

Ur excuse is pathetic. The game is really poorly optimized, and to justify that by saying, "It's designed for high end processors," when u know that Forza Horizon 5 runs bttr on many mid range and low end systems with bttr graphics than Wuwa? And it's the same with a lot of games

Why is everyone getting mad this isn’t even a hate post 😭

A nota da comunidade te rejeitando, para que tá feio fio, se eles lançam para o console eles são obrigados a saber como otimizar e aproveitar a máquina ao máximo possível que ela aproveita Jogo muitos mais detalhados e o ps5 entrega 4k60fps

Why add it to mobile, Console, where the hardware is barely upgradable? Is this cope?

you're right, I upgraded my pc slowly recently, I started to get a new GPU "9070XT" and I had poor performances on wuwa (my cpu was quite ass too I7 8086k), recently got a 9800X3D and this is where I saw crazy gain

Blaming hardware is a bit off. My MSI Cyborg (i7-12650H, 16GB, RTX 4060 45W) runs NTE (UE5) smoothly at 60 FPS Med, and Forza Horizon 6 hits native 72 FPS Med-High. But WuWa still dips below 60 even with Frame Gen. It’s a memory/engine issue from Kuro's side, not weak hardware :(

L3 캐시 의존이나 멀티스레딩 부분은 언리얼4의 문제라고 알고있는데, 추후 언리얼5로 마이그레이션된다면 상당부분 해결될 수 있는게 아닌지?

이것만으로 모든 문제가 해결되는 것은 아니지만, 개발진은 최적화에 더 많은 노력을 기울여야 합니다. UE4도 제대로 최적화하지 못한다면, UE5는 정말 악몽이 될 것입니다.

Mobile especially gacha gamers' definition of optimized is absolutely cooked. They don't understand anything about engine, 1% low, technical requirements etc. They're the most technologically retarded gamers I've ever witnessed.







