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Why is there new bugs after every update 🤣

41,498 просмотров • 1 год назад •via X (Twitter)

Комментарии: 10

Фото профиля Morten
Morten1 год назад

Not a bug

Фото профиля Koh
Koh1 год назад

Goblin giant is supposed to get pulled with that cannon placement how is this not a bug

Фото профиля AndaSeat
AndaSeat1 год назад

⌨️ 2AM debugging session: Your code won't compile, Stack Overflow is your best friend, and your Kaiser 4 is the only one who understands... Every developer's late-night reality: 💻 "One more bug fix" turned into sunrise ☕ Coffee cup collection growing 🐛 That bug that just won't die Kaiser 4 speaks fluent Python: 🌟 4D lumbar support for those debugging postures ✨ Perfect height for multiple monitors 💫 Recline mode for code compilation breaks Because good code comes from comfortable devs! ⚡️ Debug in comfort: #AndaSeat #DevLife #CodingLife #ProgrammerSetup #gaming #gamingchair

Фото профиля Haha cr🇵🇸🇵🇸
Haha cr🇵🇸🇵🇸1 год назад

Why my cannon doesnt counter a 20 elixir push anymore😭😭😭😭😭😭😭😭😭😭😭😭

Фото профиля Fahad
Fahad1 год назад

The fact that Feno can’t even play his sparky without it being rocked along with the tower is unfair

Фото профиля Koh
Koh1 год назад

blame the 3 elixir card that allows it 😐

Фото профиля nitrne
nitrne1 год назад

you have to play the cannon one tile higher, it's stupid honestly

Фото профиля Shrek444
Shrek4441 год назад

Exactly, I almost lost to battering ram, Because of this wonderful company

Фото профиля Adria.Bo ⁶⁹⁶
Adria.Bo ⁶⁹⁶1 год назад

j’ai l’impression que ça a nerf un peu les bâtiments le pathfinding (tant mieux en vrai les bat sont pt en def) sauf pour le cochon 😔

Фото профиля hugo
hugo1 год назад

There is no world where it should’ve been pulled to the cannon anyway lol, the path finding is doing what it’s supposed to

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