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Why run game in editor when you could run editor in game instead 😂

124,680 次观看 • 2 年前 •via X (Twitter)

10 条评论

passivestar 的头像
passivestar2 年前

While playing with this I noticed that when you change signals in editor they aren't changed in game. I opened a proposal to fix that:

CodeRed 的头像
CodeRed2 年前

Godot should add an editable editor in run time

🦄 AIA 🦄 的头像
🦄 AIA 🦄2 年前

i need a how to on your graphics settings. the lighting is so good. 😩

passivestar 的头像
passivestar2 年前

I may have to make a tutorial at some point

Xor 的头像
Xor2 年前

That's pretty awesome

passivestar 的头像
passivestar2 年前

🥂

˗ˏˋ⚡️ˎˊ- 的头像
˗ˏˋ⚡️ˎˊ-2 年前

This is Godot?!

passivestar 的头像
passivestar2 年前

ye

SpaghetMeNot 的头像
SpaghetMeNot2 年前

Ok now this is pretty amazing! How easy was it to achieve? 👀

passivestar 的头像
passivestar2 年前

hiding the main screen in godot and making it always on top is easy. but I'm now thinking I could make the game communicate something back. I could for example use the in-game camera to instantiate prefabs in front of you (and they will persist in editor). stuff like this will make it possible to work on the game while you're playing it

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