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With Harvard University, we built a ‘virtual rodent’ powered by AI to help us better understand how the brain controls movement. 🧠 With deep RL, it learned to operate a biomechanically accurate rat model - allowing us to compare real & virtual neural activity. →

229,082 Aufrufe • vor 2 Jahren •via X (Twitter)

10 Kommentare

Profilbild von Google DeepMind
Google DeepMindvor 2 Jahren

Find out more about the research from @DiegoAldarondo. ↓

Profilbild von Matt Halloran
Matt Halloranvor 2 Jahren

@Harvard It’s not AGI until it can sit on my head and be a chef

Profilbild von Oscar Moxon
Oscar Moxonvor 2 Jahren

@Harvard Wh as t came first, the chicken or the egg?

Profilbild von Leeron Zhang
Leeron Zhangvor 2 Jahren

@Harvard I have a question. The research seems based on the assumption that all physical activities are controlled by the brain or central nervous system. Does this need to be verified?

Profilbild von James A
James Avor 2 Jahren

@Harvard One step closer to building a Mech Suit, a single pilot version of the ones in Pacific Rim

Profilbild von Lisa🩷Liberty2
Lisa🩷Liberty2vor 2 Jahren

@Harvard I don’t like this at all.

Profilbild von Bill Machi
Bill Machivor 2 Jahren

@skdh @Harvard So all we need is a vitual mouse trap.

Profilbild von Brokoslaw Laschowski
Brokoslaw Laschowskivor 1 Jahr

@Harvard Still one of my favourite papers of 2024! @PeaBody124 up for the challenge in humans? 😉

Profilbild von Su
Suvor 2 Jahren

@Harvard I can see that full immersion VR with all sensory perception is very close now. Eg- matrix level

Profilbild von Peter Xing
Peter Xingvor 2 Jahren

@Harvard

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