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With upgraded design adherence and web dev capabilities, your prompts now have more room to play with Gemini 3.7 Flash. Our team used 3.7 Flash to one-shot this playable game in Google Google Antigravity 👾

317,068 次观看 • 1 个月前 •via X (Twitter)

34 条评论

Google 的头像
Google1 个月前

Learn more about Gemini 3.7 Flash ↓

Clanker Tees 的头像
Clanker Tees1 个月前

@antigravity One-shotting a playable game is excellent. Now give me a second shot for the mobile layout, bruh.

Hüseyin Örskaya 的头像
Hüseyin Örskaya1 个月前

@antigravity One-shotting a game is cool, but let's see how it handles the hallucination rate when the context window hits 90% capacity. Most models start inventing game logic once the token count forces them to prioritize code over consistency.

zoe 🏳️‍⚧️ 🥰 的头像
zoe 🏳️‍⚧️ 🥰1 个月前

@antigravity If the AI can code a game in a flash, does that make us all cheat‑coders? 😆

Cyber Monday 的头像
Cyber Monday1 个月前

@antigravity meanwhile my code needs three tries to say hello world

22nd Capital 的头像
22nd Capital1 个月前

@antigravity 😅😅😅

Samlon Muskman 的头像
Samlon Muskman1 个月前

@antigravity You up? 🤔

0x0dex 的头像
0x0dex1 个月前

@antigravity Gemini 3.5 pro, when?

Andrii 的头像
Andrii1 个月前

@antigravity One-shotting a playable game with design adherence that tight is the real signal. Code generation is table stakes now; the differentiator is whether the model understands layout, animation timing, and asset coherence without human iteration.

Double D 的头像
Double D1 个月前

@antigravity Please, we need a pixelart focused AI

OG CHiVAYO💱 的头像
OG CHiVAYO💱1 个月前

@antigravity Google is the best

COBOX 的头像
COBOX1 个月前

@antigravity This is the future.

Koma 的头像
Koma1 个月前

@antigravity Google has identified my vpn ip as China. So i can not use Gemini products anymore. But i am living in JP. Does anyone know how to solve that?

Neo 的头像
Neo1 个月前

@antigravity When free user will get 3.7 flash?

Kaly | nodaysidle 的头像
Kaly | nodaysidle1 个月前

@antigravity @bijanbowen Saw this and immediately thought this model was literally made for you haha, video soon? :P

MONKE2525E 的头像
MONKE2525E1 个月前

@antigravity Mogged by a 27B model btw

DataVLT 的头像
DataVLT1 个月前

@antigravity One prompt, one shot, playable game. The interesting part is how far this goes beyond demos.

💮Akira Katsuragi 💮🧉 的头像
💮Akira Katsuragi 💮🧉1 个月前

@antigravity Me está fallando el traductor automático 😞

K.aon 的头像
K.aon1 个月前

@antigravity Looks like 3.7 Flash opens up new possibilities. Excited to see how this evolves in future projects.

First Sauce Labs 的头像
First Sauce Labs1 个月前

@antigravity gemini 3.7 flash one-shotting a playable game is the quiet flex of the week. the flash tier is where the real volume lives. everyone watches the flagships and misses the workhorses. google keeps stacking.

دراماتیک 的头像
دراماتیک1 个月前

@antigravity There’s a major issue in the chat interface: Gemini often lags behind and responds to messages from several turns ago instead of the latest one. It also tends to repeat answers from the beginning of the conversation and completely ignores the most recent prompt !!! @GeminiApp

xllrvrdn 的头像
xllrvrdn1 个月前

@antigravity You bought your phone - you should OWN it! Big Tech shouldn't dictate what apps you install. We demand an open Android: full freedom to sideload, use 3rd-party stores & control our hardware. YOUR SMARTPHONE — YOUR RULES! #OpenAndroid #Sideloading #DigitalRights

Vindeer 的头像
Vindeer1 个月前

@antigravity

Jardel Gomes (Dell) 的头像
Jardel Gomes (Dell)1 个月前

@antigravity 3.7 live?

Juan ☢️ 的头像
Juan ☢️1 个月前

@antigravity OLHA O TIROL OLHA O TIROL 30 CONTO

Gabriel Vasilev 的头像
Gabriel Vasilev1 个月前

@antigravity Finally a model that remembers to prompt-engineer before generating code. But testing if it can actually balance game loops and design specs in one shot is the real benchmark.

AI Discoveries 的头像
AI Discoveries1 个月前

The underrated part isn't the game. It's the compression of the entire software lifecycle into a single prompt loop. Idea → Design → Logic → Assets → Playable Product. The teams that learn to manage AI-generated systems instead of manually building every layer are going to ship 10x more experiments than everyone else. The real question is: how many startups are one prompt away from their first MVP?

Julie G. Vogan 的头像
Julie G. Vogan1 个月前

@antigravity But in Ai video era google fail if you can beast sedance 2.5. lol @GoogleDeepMind @Google

ScoobyX 的头像
ScoobyX1 个月前

@antigravity keep pushing, nice one

Text2 | OS (text2.co) 的头像
Text2 | OS (text2.co)1 个月前

I am very impressed with the Gemini model on Antigravi; it is the most solid option available. While I still prefer version 3.1, that is not an issue—sometimes 3.7 is a bit overkill for the required tasks, but as developers, we can easily work with it, and it is simply the best AI model for Antigravi.

Attack Alarm 的头像
Attack Alarm1 个月前

@antigravity

depressed oilers fan 的头像
depressed oilers fan1 个月前

@antigravity Fix yesterworlds monetization

Rise-Raise 的头像
Rise-Raise1 个月前

@antigravity let me update and check this out!

Yoon seul 的头像
Yoon seul1 个月前

@antigravity “one-shot this playable game” is exactly the kind of claim that makes the prompt feel less like a request and more like a tiny creative brief.

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