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Working on directional prone poses

16,020 次观看 • 1 年前 •via X (Twitter)

9 条评论

Andrew Hamilton 的头像
Andrew Hamilton1 年前

Very cool. I need to implement something like this one of these days... Hopefully later rather than sooner.

John Shedletsky 的头像
John Shedletsky1 年前

IK?

Trey Reynolds 的头像
Trey Reynolds1 年前

I've tried for a long time to get IK to work in this case, but there's too many constraints to optimize for. So I've resigned myself to writing a Radial Basis Function, and hand defining poses for 12 (soon to be 20) different cases.

Hartmann 的头像
Hartmann1 年前

W

Xen 🌸 的头像
Xen 🌸1 年前

omni-movement is real

CharSiewGuy 的头像
CharSiewGuy1 年前

Goat

syl 的头像
syl1 年前

do you have a blog/other writing areas to share implementation details for this? this is super cool!!

Shihab Aggour 的头像
Shihab Aggour1 年前

what game or concept is this? gimme a name if u got one!

David Lucas de Carvalho 的头像
David Lucas de Carvalho1 年前

That's good stuff, good job foing that!

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