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Working on diversifying playstyles. Added CoD-style sliding for faster movement, but currently tuning the tempo to keep things balanced... #unity3d #FPS #indiedev #gamedev #unity #ゲーム制作
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I've added movements and expressions to the wolf, including idle breathing, quadrupedal running, and jumping attacks. I'm aiming to capture its wildness and fierceness😆😆😆 #IndieDev #GameDev #ゲーム制作 #UnrealEngine5
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