正在加载视频...
视频加载失败
Working on implementing a LiDAR concept for Falling Frontier. Still very much in-progress, but the goal is to integrate it into the existing Fog of War system/Uber shader. An immense undertaking from all sides, but worth it. Here's the idea at work in an isolated Unity scene.
12,229 次观看 • 11 个月前 •via X (Twitter)
8 条评论

The aesthetic of this game and it's UI does not fail. Really inspiring technical art, and it's always so consistent!

Really cool, and super smooth, very nice!

Neat!

The game is several years behind schedule. Now some feature creep? If you have a viable product, then reign in your ideas. I do not want to wait another 12 months for an update that's just going to be another "next year, we promise!"

Love the concept!!

Interesting. So much detail. I like both the blueprint look and direction bars on the circle 🫡

WOW

Beautiful aesthetic, nailing the vibe ever since you set this style in concrete, I worry about this range being quite small? I know scale has been something you’ve been struggling with so I hope you find a way to get it perfect

