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Working on room scan streaming for the Lasertag game: headsets build a shared heightmap of the playspace collaboratively in the background. Quest's depth estimation is only good up to ~5 meters, so this lets people fight at greater distances
6 条评论

Robi ᯅ1 年前
you're awesome!

Mike Dopsa1 年前
Spatial colocation is so awesome, this makes mesh sharing it even better!

Matt1 年前
mesh fusion on server? like Lightship?

bsky.app/profile/trev3d.com1 年前
dollar store lightship. it’s a height map, not a proper 3D mesh, and it’s over LAN and not stored permanently.

Mikameel ᯅ1 年前
This is very cool!

π1 年前
😱😱😱😱😱😱
