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Working on room scan streaming for the Lasertag game: headsets build a shared heightmap of the playspace collaboratively in the background. Quest's depth estimation is only good up to ~5 meters, so this lets people fight at greater distances

14,474 次观看 • 1 年前 •via X (Twitter)

6 条评论

Robi ᯅ 的头像
Robi ᯅ1 年前

you're awesome!

Mike Dopsa 的头像
Mike Dopsa1 年前

Spatial colocation is so awesome, this makes mesh sharing it even better!

Matt 的头像
Matt1 年前

mesh fusion on server? like Lightship?

bsky.app/profile/trev3d.com 的头像
bsky.app/profile/trev3d.com1 年前

dollar store lightship. it’s a height map, not a proper 3D mesh, and it’s over LAN and not stored permanently.

Mikameel ᯅ 的头像
Mikameel ᯅ1 年前

This is very cool!

π 的头像
π1 年前

😱😱😱😱😱😱

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