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Working on some attacks for the new Fire Spear. Do you prefer free combat or locking on like dark souls? #gamedev #gaming #indiegame
15,786 views • 2 years ago •via X (Twitter)
9 Comments

the option is always nice

Noted :)

A brightly colored Dark Souls? Sign me up!

the ability to do either depending on what is needed. locking on better allows movement without turning your back to the opponent sometimes. but lock on mechanisms in souls games don't tend to be that great.

agreed. I definitely aim to make targeting it as fluid as possible ;)

I guess I'd prefer free combat so that I don't get blind-sided by an enemy I wasn't locked on. But I agree with KizeGaming, having options would be nice. Like being able to turn off locking if a player feels that that particular method of combat does not feel right to them.

Yes, I think the option is key :)

Free combat always!

I'll say free. Lock just leads to spin spin spin spin next.
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