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Working on update the DS2LE for new release. Adjusting fog shadows without blowing out the sky. This area takes some inspiration from Rauh in Elden Ring with light beams coming in through the archways. #darksoulsII

17,509 Aufrufe • vor 1 Jahr •via X (Twitter)

10 Kommentare

Profilbild von Dark Souls Lighting Engine
Dark Souls Lighting Enginevor 1 Jahr

Using all the latest features, which includes forced shadow rendering. Updates to the LE Preset.

Profilbild von Dark Souls Lighting Engine
Dark Souls Lighting Enginevor 1 Jahr

Fixed the issue with outline caused by screen space shadows on 2 sided cloth when facing the sun. As DS2LE already renders a high resolution per character shadowmap. SSS is specifically disabled for these pixels.

Profilbild von julie 🏳️‍🌈
julie 🏳️‍🌈vor 1 Jahr

this project has made ds2 so much better. thank you. you deserve all the finest things

Profilbild von Dark Souls Lighting Engine
Dark Souls Lighting Enginevor 1 Jahr

Thanks for the wishes :)

Profilbild von Fentiman
Fentimanvor 1 Jahr

beautiful work as always Rage 🙏

Profilbild von Dark Souls Lighting Engine
Dark Souls Lighting Enginevor 1 Jahr

Thanks Fenti

Profilbild von zlurl_
zlurl_vor 1 Jahr

First thing I thought was "wait, that's Elden Ring". Spectacular job with lighting and shadows in this corridor, it really enhances the desolate atmosphere of a ruined stronghold.

Profilbild von Dark Souls Lighting Engine
Dark Souls Lighting Enginevor 1 Jahr

Thank you :)

Profilbild von zombiecupcake
zombiecupcakevor 1 Jahr

ITS SO PRETTY

Profilbild von Dark Souls Lighting Engine
Dark Souls Lighting Enginevor 1 Jahr

Thank you :). Lot of work to reconfigure areas. Especially Amana. Will share more of that work later :)

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