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Working on update the DS2LE for new release. Adjusting fog shadows without blowing out the sky. This area takes some inspiration from Rauh in Elden Ring with light beams coming in through the archways. #darksoulsII

17,509 просмотров • 1 год назад •via X (Twitter)

Комментарии: 10

Фото профиля Dark Souls Lighting Engine
Dark Souls Lighting Engine1 год назад

Using all the latest features, which includes forced shadow rendering. Updates to the LE Preset.

Фото профиля Dark Souls Lighting Engine
Dark Souls Lighting Engine1 год назад

Fixed the issue with outline caused by screen space shadows on 2 sided cloth when facing the sun. As DS2LE already renders a high resolution per character shadowmap. SSS is specifically disabled for these pixels.

Фото профиля julie 🏳️‍🌈
julie 🏳️‍🌈1 год назад

this project has made ds2 so much better. thank you. you deserve all the finest things

Фото профиля Dark Souls Lighting Engine
Dark Souls Lighting Engine1 год назад

Thanks for the wishes :)

Фото профиля Fentiman
Fentiman1 год назад

beautiful work as always Rage 🙏

Фото профиля Dark Souls Lighting Engine
Dark Souls Lighting Engine1 год назад

Thanks Fenti

Фото профиля zlurl_
zlurl_1 год назад

First thing I thought was "wait, that's Elden Ring". Spectacular job with lighting and shadows in this corridor, it really enhances the desolate atmosphere of a ruined stronghold.

Фото профиля Dark Souls Lighting Engine
Dark Souls Lighting Engine1 год назад

Thank you :)

Фото профиля zombiecupcake
zombiecupcake1 год назад

ITS SO PRETTY

Фото профиля Dark Souls Lighting Engine
Dark Souls Lighting Engine1 год назад

Thank you :). Lot of work to reconfigure areas. Especially Amana. Will share more of that work later :)

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