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Works I've made using Blender! it's wild what's possible independently now! Blenderã§ç¬èªã«å¶äœããæè¿ã®3DCGäœåã§ãïŒæè¡ããœãããŠã§ã¢ã®é²åã§ãäžäººã§ãçæéã§è€éãªãããžã§ã¯ãã«ææŠã§ããããã«ãªãããããããããŸããŸãªäœåãäœã£ãŠããããã§ãïŒâš #blender #3DCG #b3d
6 Comments

Tobi.ðž1 year ago
I'm also currently on the lookout for more projects, so If someone or an org needs some 3D work done my DM's are open! ð

Blackfang ð§ð» | SKAPE.GG Beta1 year ago
The GOAT!

Tobi.ðž1 year ago
ð

Amjad Tadros1 year ago
Great job ! Are you using geometry nodes !? Or is it a mix of simulation?

Tobi.ðž1 year ago
The first one was all just procedural shaders driven by the distance of an empty, then the particles were added in post with the help of the camera data, for the smoke simulations in the other works I usually use Embergen, then composite the sim results in post so no vdbsð

Aery1 year ago
Impressive! I'm more interested in your post process workflow. Where should I learn?
