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Wrapping up all major engine changes before the alpha release to make sure updates don't break projects later. One of the bigger ones is switching over to the EV100 metric. Showcased here with auto-exposure. Huge difference already.
10,911 görüntüleme • 17 gün önce •via X (Twitter)
17 Yorum

I’m more excited about your daily snippets than the gta 6 leaks

Haha thanks so much! That definitely made my whole week!

This is really lovely!

I want to chill in this place :D

amazing work !

I love it !! I need it !! The best looking graphic I ever seen !!

Really excited to try this out

Which Engine is that ?

It's a custom engine built from scratch. Detis Engine. I’ve been building it for the last 1.5 years. It was originally just for internal use, but I'll be releasing it publicly with Lua scripting soon.

That is looking nice indeed!

Thats Crazy ngl the vid looks awesome

This is going to be my engine of choice soon, cant wait!

❤️

Looking great 🔥🙌🏻 is this for UE 5.8

Pretty cool. Will it support local exposure, like UE does?

Does it behave the same in a cave?

shade exits expose it

