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WWE 2K feels so behind when it comes to tech and animation methods. Tech like this has been around for years in sports simulation games, which WWE 2K considers itself to be. They could easily use some form of ProPLAY or HyperMotion for entrances, movement styles, and taunts to... show more
11,625 views • 10 days ago •via X (Twitter)
20 Comments

When EA revealed HyperMotion was trained on hundreds of hours of match footage I thought that would be the perfect method for 2K to implement as it would give them lots of move variations and train the in-game AI to learn when to use certain attacks. I can only imagine it comes down to the budget.

I’m sure it’s probable a corporate decision or a WWE decision guys like @TruBWill or @CornellGunter_ aren’t apart of choices like dis

@WWEgames @Smacktalks I’m assuming you’ve never played nba 2k that shit sucks. It looks good on a trailer tho…You do not want this in wwe 2k. NBA 2k players don’t even want it

Ive played 2k every year since 2k9 and it works well offline if you know how to use it lol. I understand how for park you’d dislike it. But the thing is it wwe 2k is a complete different game it can be used for taunts and entrances and not core gameplay it would increase authenticity tenfold

@WWEgames @Smacktalks nah keep that proplay bullshit out of WWE I’m good

@WWEgames @Smacktalks For entrances? This is not bad at all for entrances

@WWEgames @Smacktalks Ah okay I can understand that then

@WWEgames @Smacktalks Proplay is not good btw animations were much smoother pre proplay and felt like you had more control over your player. Maybe it would be different for a wrestling game but that shit is not as it seems.

@WWEgames @Smacktalks It would be different for a wrestling game for sure

@WWEgames @Smacktalks Fuck no proplay is ass🤣 would be good for entrances but that's it, keep that AI garbage far away from gameplay.

@WWEgames @Smacktalks 2k has asked the higher-ups to change the engine; the engine they use now is the same as from SD2. The devs want to change it, but the higher-ups say no

@WWEgames @Smacktalks Nah you are going to kill the game with these ideas 🤦♂️

@WWEgames @Smacktalks more accurate taunts and entrances will kill the game?

@WWEgames @Smacktalks Brother no…brother no. Do not ask for this shit. I’m telling you. You don’t want this shit. It will completely fuck up the gameplay and everything around it.

@WWEgames @Smacktalks Thing is with ProPlay, NBA2K pretty much only uses it at the Golden1 Center in Sacramento. All the ProPlay animations since 2K24 has came from that arena. The WWE 2K team could easily use it, but they'd have to find a way to use more arenas, or just work with WWE production

@WWEgames @Smacktalks Agreed 1000%

@WWEgames @Smacktalks That's gon be they new feature 6 2ks later cause they have to have a selling point

@WWEgames @Smacktalks i feel like ratings don’t feel as strong as they should and nobody feels unique like in previous wwe games

@WWEgames @Smacktalks Pro play should not sniff the gameplay bro but on the entrances? Definitely

@WWEgames @Smacktalks I’m 100% sure it will be used like NBA 2K it’s just a matter of time as that game takes priority of course


