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yes. and it's necessary

87,086 次观看 • 1 年前 •via X (Twitter)

10 条评论

Lucky_-1y 的头像
Lucky_-1y1 年前

And the argument to remove it is so weak imo, people always say "but what if my baby starts crying or something happens" Like in a normal gaming session (like 2 hours) you will never have 4 emergencies happening at all

Dovahcian 的头像
Dovahcian1 年前

i have reasons i NEED to leave a qp match all the time and in the last year of playing i have had 1 five min timeout. whatever their thresholds are they seem totally fair and i dont think anyone getting a big timeout actually "needs" to be leaving that often

moneyfolder: round 5 的头像
moneyfolder: round 51 年前

Correct

Voided 的头像
Voided1 年前

The people who complain about it are literally the problem lmao. And to the people who say "if you want to take games that seriously play ranked" you are probably leaving games because you aren't winning, which means you are taking QP that seriously lol

stottpie 的头像
stottpie1 年前

People would just leave after losing first point lol. That said, I still leave qp matches if I have Moira/mercy, or if I get tank on defense and my team wants to feed.

PeaceOfMind 的头像
PeaceOfMind1 年前

Spilo beefing with every bad owa take that gets 1k+ likes is what we needed

miso 的头像
miso1 年前

his first L

SVA 的头像
SVA1 年前

i just don't want to play flashpoint/clash

kīsmēt 的头像
kīsmēt1 年前

wouldn’t making it time based be a little more forgiving? if you queue qp and you insta leave b4 the game even starts i don’t think you should be penalized for that. but if it’s mid game or even first fight i think those should count

SaladSomething 的头像
SaladSomething1 年前

Idk I think that being held hostage in a casual game either because of a horrible enemy comp/imbalanced teams just makes things worse, given that the point of causal is just fun people shouldn’t just end up being held hostage when it takes 30s at most for someone new

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