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Yesterday, we launched our API. Today, we introduce a redesigned platform interface to go with it. Watching Posthog sessions is a painful necessity. Seeing users sign up, click around, get confused, and leave has been a flow we’ve seen all too often. With Mosaic, we set out to redesign...

61,731 Aufrufe • vor 4 Monaten •via X (Twitter)

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Grateful for the outpouring the past few days. I can’t tell you how motivating it is to have people care so much about Arc. The encouragement, the criticism, the confusion. Took it all in <3 As a thank you, I’d like to speak more plainly about what’s happening and why – we owe it to you: 1. Every person who joined or invested in our company did so to build products beloved by hundreds of millions of people. “We want to be to the browser what the iPhone was to the cellphone” has been our rallying cry since Day One. We knew chance of success was low but the ambition made us leap out of bed every morning. 2. Arc is beloved, popular, and growing (4x daily actives YoY). But it’s now clear that what most people love about the product *is also* what will prevent it from reaching hundreds of millions of people in our target demographic (people who spend hours in their browsers each day for their livelihood). Arc is a niche browser, even if we did not intend for it to be so. 3. Luckily, we architected this company – from company name to investors and technical architecture – to support multiple products since Day One. See Arc Search. Our favorite brands have multiple product lines in the same category too (Apple, Nike, Disney). Hence our realization: why keep trying to make Arc something it is not? Nobody who loved Arc wanted Arc Max. Arc members just want it to be more stable, secure, and performant. “Let’s just do that!” 4. With Arc as our beloved but niche browser #1, we asked ourselves a simple question: if we founded the company TODAY (in 2024), with everything that we know, what would the browser of the future look like for hundreds of millions of people? Let’s go build *that* product, alongside Arc. A second browser that is easier to use, more focused, and more powerful. All in order to live up to our founding mission (#1 above). 5. Yet none of this would’ve happened if it weren’t for the timing (market timing is most underrated startup ingredient). Mark my words: the Web is going to dramatically change in 2025 – much more than we all appreciate. Crazy new AI & computer-use models are incoming. I promise you that new browsers will be the story of 2025 (The Browser Company aside). Why? The browser layer is the obvious epicenter of AI & Agents because of its unique context, cookies, & apps. 6. To build a breakthrough consumer product (#1) – like truly breakthrough – you need a catalyzing innovation or technology. AI will be that for the next era of browsers, whether we win or someone else does. So why us (other than Arc is niche)? Our belief is that not only do you need the browser layer to win, but “the hard part” is nailing the interface, the interactions, the storytelling. That’s our bread & butter. That’s the expertise of our team. Now you can see how these puzzle pieces fit together… We built something people love (in Arc) and we intend to stick by it. But we also won’t lose sight of why our team poured so much blood, sweat and tears over the past 4 years into this company: the mission to build a new interface to the internet used by hundreds of millions of people every day. It truly feels like the moment we were waiting for is here and we won’t miss it. Everything we’ve done up until this point was for this type of window, even if we couldn’t have predicted it would play out exactly this way. We’re hopeful that more of you will understand why we’re building this second product soon. I feel confident you will once we can show you more of what we’re dreaming up, and once more of the things we’ve heard and seen in the industry reveal themselves soon. Candidly, we wanted to wait on this announcement but random stuff was leaking and it seemed wrong for you to hear from anyone except us first. We’ve always been at our best when we’re open & honest. We’ll continue to be. Finally, THANK YOU, again, for the love & tough love. We don’t take it for granted. We can’t wait to ship, ship, ship in early 2025!

Josh Miller

189,025 Aufrufe • vor 1 Jahr

✨"Cubism Editor 5.4.00 alpha1" limited release until September 14, 2026✨ We are also releasing Cubism 5 SDK for Unity R7 alpha1, which supports these new features, at the same time. Check out the accompanying digest video to learn about the main new features. 🔥[New Features] ✏️ [Parameter Controller SDK Support] Parameter controllers (IK) are now supported in the SDK. You can configure them directly on the model and export them as runtime files. Additionally, a new "target-only" controller can be defined to allow the controller to follow a path. ✏️ [Model State Set] A new model state set feature has been added. You can register working states in a dedicated palette, enabling you to recall specific states of visibility, lock, and parameter values with a single click. This helps you work more efficiently by allowing you to switch between states tailored to different tasks. ✏️[Expanded Editing Support for External Application Integration API ] The external application integration API has been expanded to include object editing and more. You can now integrate an API to directly add and edit parts, deformers, and parameters on models in the editor. ✏️[Enhanced automatic layout for texture atlases] The automatic layout algorithm for texture atlas editing has been completely redesigned. This enables more efficient packing with less unused space. You can configure the layout settings individually for each texture, allowing for flexible layouts. [How to use Cubism 5.4 alpha] Please see the announcement page for details on downloading and feedback. ⚠Notes on using the alpha version - The alpha version is provided for the purpose of gathering feedback on the usability and performance of new features. - Usage Period: Until September 14, 2026. - Please be sure to create a backup, as there is a possibility of data corruption. - Alpha version data and SDK outputs are not guaranteed to function properly and we do not provide support for it. #Live2D #cubism54_alpha

Live2D

97,022 Aufrufe • vor 18 Tagen