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Yey it's rigged, can do pose tests now..!! ☺️
12,109 views • 11 months ago •via X (Twitter)
13 Comments

How you manage to do those jiggle physics and how these work in animation

@deezdeeznutz31 Bone physics and it should work on animations 😊

put ik on arms pls😆

@vfxbyDuBack Later 😆

CUUUUUUUUUUUUUTE 💙

Thank you... 😊

Is the whole thing rigged with bones and wiggle using wiggle bone add-on or is it using other types of physics add-on?

Hello, it's fully rigged but I'm using a custom bone physics. 😊

what does the topology look like?

Omg she's so cuuuuuute :3 great job on the accessory animations too! Very impressive!

@TheChayed Thank you..!!! (..◜ᴗ◝..)

Of course :D

Nice! did you make vertex groups for the bag strings on the shoulders? i like how it follows the arm
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