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yo Infinity Ward, FIX YOUR SERVERS. Here is proof your shits either broken, or rigged. You be the judge.
184,525 görüntüleme • 3 gün önce •via X (Twitter)
51 Yorum

Rigging the sbmm to be against me is already enough, do you really need to rig my hit detection too?

I know I wasn’t going crazy

I know bro it’s nuts

Happens to me everygame and its not just you bro i have amazing internet as well im sick of this bs from a billion dollar company

Oh no same. I’m on fiber 1gb up and down

@Worthy60k 🤤 I wish I had the 1gb up. My neighborhood is making moves and laid gfiber can’t wait for it to be available. I get 1g down but up is only 45mb… sssooooonnnn I’ll have both.

@Worthy60k That was me for 3 years here at my address… then fiber rolled in a few months ago. But then I decided I’m moving lol

つまりそれで敵のプレイヤーも低PINGならラグ補償だという言い訳は通用しなくなり、本当の八百長マッチだということになる。 サーバーのJitterやTick、ロビー全体のプレイヤーPINGを表示してないのはおかしいし、その不都合な情報を隠したいからだろう

Literally

Quick correction: *the desync is the main focus of this video and it’s still clear I don’t get shot until I’ve fired 3 bullets and 4th is on his head, however I made a damage comparison error.* when in semi-auto for the apex attachment damage is higher making the firing range comparison not comparable. 3 bullets with auto hyperburst is 33 per shot adding up to 99. But the point still stands that when I was shooting first and about to kill, I get deleted instantly as if sniped. And this is not exclusive to this clip, I just felt this would’ve been a perfect example since same gun, white first, and hit all upper chest for both.

skill based damage this shits been here since mw 2019 nobody wants to believe it tho

We already know @InfinityWard ain't going to listen to this feedback lmao.

Someone mentioned hit reg?

Been driving me crazy. Empty an smg into someone, maybe 15 bullets, all hitting at even close range, yet only detects 2 hits for 60 damage or so, then they kill me so fast with less.

Bro's never heard of packet loss and lag comp.

I have 1gb up and down fiber with port forwarded connections and everything overclocked. Astral 5090 32gb, 64db ddr5 6000hz ram, ryzen 7 7800x3d and everything overclocked… I’m not having any connection issues

@Rev0verDrive None of that means anything dude, connection speed up and down is useless above 10-20Mbps for gaming. Port forwarding does not improve bandwidth or latency, just ensures gaming services can reach what they need. Sincerely a network architect.

@raratoman @Rev0verDrive Even if ping was an issue, all three bullet landed. Ping doesn't lower damage, it alters timing. That's it. Only way I can see thrn not trading, is if one of those bullets hit the other guy in the arm and arms take less damage.

@raratoman @Rev0verDrive Ironically you want more ping in many situations, higher ping gives peekers advantage. In this scenario the opponent was moving and had a theoretical advantage if they had higher ping.

@raratoman @Rev0verDrive They didn't from the looks of it since they shot each other at the same time. You notice that from op's perspective

@woodsie_ @raratoman The look from Ops simulation does not match the look from the other guys feed. Death Cams show "network timestamped" reality. You cannot see other players actions in real time. Pings make that impossible.

They’ve implemented “skill based damage”….

yea i knew wasnt losing my mind lol

"30 bullets in the C L I P" I had to pause there for that micro-aggression

Relax buddy

@InfinityWard

I FKN KNEW IT!

Lmao this is why I quit cod it's trash asf I felt this shit since 2019 would never go back @CallofDuty fix your dog shit game code

this is like every single gunfight i have. you think you shoot first and unload a whole mag but in reality its completely different on the kill cam. so either massive desync going on or theres damage based matchmaking type of thing. its insane how often this happens tho.

Every single game. I have this issue. I know that i would have killed the guy if the servers were as they should be but instead they kill me? I guess some others experience this vice versa with me too. Game is good but not fun at all because of this bs. Until they fix im out.

This is a constant thing for me in this game. Tried to refund it because of this BS but of course PSN refused it.

Is it possible that his bullets clipped multiple overlapping hitboxes, but all 3 included the chest hitbox and so were all awarded 34 damage each? Meanwhile 1 of your shots hit the arm without touching the chest hitbox for 31 damage only (31+34+34=99)?

@CallofDuty is rigged.

You don’t understand how many times I said “I shot first and didn’t miss how do I fucking DIE???”

Feels worse on shipment

Nothing makes me not want to play more than stuff like this. This is absolutely unacceptable slop. People play for money on this game. Online. It’s either by design which is absolutely evil and disgusting. Or its a level of incompetence we haven’t seen since the dawn of time.

I like how modern gaming streamers are just consistently crying about the games they didn’t design not being how they would’ve designed them. They’re basically the Sweet Sixteen girls that cried because the BMW their Daddy bought them isn’t the right color. Useless fn losers.

This 99 damage is pissing me off, I have a 2gbs connection on the best pc you can get, its not me, I'm hitting my shots but gettined rigged..

Concerns about buying games are growing. @CallofDuty @Activision @InfinityWard What is going on there ???

rigged.

When ping isn't king you going to get desync and server culling is making it worse too I'd imagine.

RNG into gunfights is crazy 😹

I need a snack, they just updated bro

The gun does more damage in single fire / full auto than the hyperburst itself. You didn't look into this

Even if that is the case, I shoot 3 bullets 4th is on his head, yet my first hit indication on my screen that I’m being shot is right before my 4th bullet… But also 3 shots from the apex do not added up to 99…

Yes they do, the hyperburst's first 3 bullets do 33 damage.

@raratoman Doesn’t change the fact they both were using the same gun in the same range landed the same amount of bullets yet both don’t die and on top of that on his screen he obviously shot first so any bullets from his second burst should have finished him. Shits not adding up.

@raratoman No, it does. Because the hyperburst apex attachment does 33 damage per shot, he took OFF the apex and put back on the regular burst, and acted like they behave the same./

also not to mention how bad the random lag spikes are

@InfinityWard @CallofDutyCM

Imagine losing your gunfights when you starting tagging them first and hitting from the chest up. I even see headshot hitmarkers and still nothing, like what? lol

