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Yoooo the bus windows actually reflect the environment, without it even being on screen! #MarioKartWorld

592,115 просмотров • 1 год назад •via X (Twitter)

Комментарии: 11

Фото профиля Connor
Connor1 год назад

>Nintendo players discover 25 year old cube mapped reflection technology for the first time in their lives.

Фото профиля André
André1 год назад

I have a PS5 and have played Spiderman with RTX on lol. That doesn't mean I can't be impressed or surprised by how some effects are implemented in other games and series

Фото профиля Study Bunny Games
Study Bunny Games2 лет назад

Learn Japanese through "mild immersion" in a game Like this? Repost and follow us!

Фото профиля JudgmentLisa Brilliant Hentai Man
JudgmentLisa Brilliant Hentai Man1 год назад

The Toads and Shyguys in the bus rn:

Фото профиля André
André1 год назад

Omg this actually made me lose it 🤣

Фото профиля Nick Baker
Nick Baker1 год назад

I think it’s dynamic cubemaps. Basically in real time the game renders a lower quality, 360 view from the position of the camera, then that 360 view (the cubemap) is the texture for reflections. Many racing games and GTA5 do this. This render usually lacks moving objects

Фото профиля André
André1 год назад

Ah that makes sense! Neat finally seeing it in a Nintendo game (at least, I can't recall any instances as prominent as this)

Фото профиля Artemis 🦭 (Lymantria) ((scug))
Artemis 🦭 (Lymantria) ((scug))1 год назад

Heartwarming: Nintendo fan amazed by technology thats been available for years ❤️

Фото профиля BadRobo82
BadRobo821 год назад

Welcome to the world of qube maps. The same technique as for example GTA5 on PS3

Фото профиля I Don't Care
I Don't Care1 год назад

??? Is that like ... a new technology for Nintendont's ? 🤣 Or is that a satirical post or something.

Фото профиля Harrison
Harrison1 год назад

Nintendo fans seeing current gen graphics for the first time 💀

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