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Yoooo the bus windows actually reflect the environment, without it even being on screen! #MarioKartWorld

592,115 görüntüleme • 1 yıl önce •via X (Twitter)

11 Yorum

Connor profil fotoğrafı
Connor1 yıl önce

>Nintendo players discover 25 year old cube mapped reflection technology for the first time in their lives.

André profil fotoğrafı
André1 yıl önce

I have a PS5 and have played Spiderman with RTX on lol. That doesn't mean I can't be impressed or surprised by how some effects are implemented in other games and series

Study Bunny Games profil fotoğrafı
Study Bunny Games2 yıl önce

Learn Japanese through "mild immersion" in a game Like this? Repost and follow us!

JudgmentLisa Brilliant Hentai Man profil fotoğrafı
JudgmentLisa Brilliant Hentai Man1 yıl önce

The Toads and Shyguys in the bus rn:

André profil fotoğrafı
André1 yıl önce

Omg this actually made me lose it 🤣

Nick Baker profil fotoğrafı
Nick Baker1 yıl önce

I think it’s dynamic cubemaps. Basically in real time the game renders a lower quality, 360 view from the position of the camera, then that 360 view (the cubemap) is the texture for reflections. Many racing games and GTA5 do this. This render usually lacks moving objects

André profil fotoğrafı
André1 yıl önce

Ah that makes sense! Neat finally seeing it in a Nintendo game (at least, I can't recall any instances as prominent as this)

Artemis 🦭 (Lymantria) ((scug)) profil fotoğrafı
Artemis 🦭 (Lymantria) ((scug))1 yıl önce

Heartwarming: Nintendo fan amazed by technology thats been available for years ❤️

BadRobo82 profil fotoğrafı
BadRobo821 yıl önce

Welcome to the world of qube maps. The same technique as for example GTA5 on PS3

I Don't Care profil fotoğrafı
I Don't Care1 yıl önce

??? Is that like ... a new technology for Nintendont's ? 🤣 Or is that a satirical post or something.

Harrison profil fotoğrafı
Harrison1 yıl önce

Nintendo fans seeing current gen graphics for the first time 💀

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