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YOOOOOOOOO! The conversation system is in & it's looking amazing!! Completely generated in real-time, nothing pre-written, and 100% based on the character's personality, memories, and environment.

301,239 次观看 • 2 年前 •via X (Twitter)

10 条评论

Harris Rothaermel 的头像
Harris Rothaermel2 年前

And what's really cool is these conversations are remembered by the agents, and affect their future actions:

Yackadaisical 的头像
Yackadaisical2 年前

Just something to look into: NetEase has a game out already with non scripted NPC dialogue using Ai already … they used smaller parameter models and don’t even need GPT4

Harris Rothaermel 的头像
Harris Rothaermel2 年前

Which game?

Yohei 的头像
Yohei2 年前

This is awesome. Love that you're just building a little world over here.

Michael Lyons 的头像
Michael Lyons2 年前

How do you model the personality? How’s that OpenAI bill?

Josh 的头像
Josh2 年前

@0xChanglu @awettermann concepts like this will be a game changer in gaming

Samee 的头像
Samee2 年前

you are become life. creator of worlds.

61ul10 的头像
61ul102 年前

how do you map environment state to text that can be handled by the LLM?

Roman Pshichenko 的头像
Roman Pshichenko2 年前

Is this building on Stanford Smallville with new maps and characters?

Harris Rothaermel 的头像
Harris Rothaermel2 年前

Inspired by it, but no shared code. Their repo only became open source recently.

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